Revision 13a6323 by Bastien Montagne April 3, 2015, 10:38 (GMT) |
Fix T44237: translation does not work for input sockets in 'Active node properties' panel. |
Revision 99d8e08 by Bastien Montagne April 3, 2015, 10:26 (GMT) |
Fix T44237: translation does not work in spacebar search. Added translation there, also fixed a stupid bug which was leading most internal operators to have 'dual' i18n_context (default NULL one and default 'Operator' one). |
Revision 89530f1 by Bastien Montagne April 3, 2015, 09:17 (GMT) |
Fix T44240: Lamp Halo invisible in rendering. Halo is not possible when using 'deep' buffer shadow - reflect that in UI. When not using buffered shadows, switch lamp bufftype to 'regular' on render, as already done with 'halfway' method. |
Revision 4310128 by Antonis Ryakiotakis April 2, 2015, 15:13 (GMT) |
Fix T44183 particles in linked group offset from object A nice bug combining all the broken features of blender: Particles, duplis and multiple scene dependencies. Fortunately this was solvable: Basically, we need to make sure derivedmesh for dupli instance is generated before obmat is overriden. This also makes sense, since no instance has "true" obmat apart from original. Lazy initialization of derivedmesh just does not work here (or it -does- work but first use should be before instance drawing). Fingers crossed nothing else breaks after this... |
Revision 018dc3a by Joshua Leung April 2, 2015, 13:17 (GMT) |
Action Editor: Experimental tweak to ordering of buttons This commit is an experiment exploring the relationship between the action management buttons (i.e. action selector + pushdown/stash, and soon a few others) and the filtering stuff (i.e. summary, only selected, etc.) The old ordering meant that the filtering stuff was consistently in the same place beside the mode selector, meaning that the order was "common stuff, then editor specific stuff", this was not that great on smaller windows, where there important stuff was often out of view. This new order places greater emphasis on the parts which are likely to be more important. It also allows us to have a better hierarchy/flow; this is especially because we'll soon introduce a way to specify which datablock "level" the action comes from, so going from "level -> action -> filters within action" will make more sense. |
Revision 5d4beee by Joshua Leung April 2, 2015, 13:17 (GMT) |
Code Cleanup: Split Action management operator stuff into action_data.c |
Revision 64fed68 by Bastien Montagne April 2, 2015, 12:51 (GMT) |
Cleanup: followup to rBf87d7c605dcfb - use __func__ instead of literal func name in string. Since we are already using BKE_reportf... This way, no more issue if/when we copy/paste or rename that! |
Revision f87d7c6 by Dalai Felinto April 2, 2015, 12:08 (GMT) |
Fix error messages for RE_layer_load_from_file() and RE_layer_load_from_file() |
Revision 77ff544 by Antonis Ryakiotakis April 2, 2015, 11:47 (GMT) |
Fix issue reported by copias on irc, shift duplicate and snap crashes in sequencer. Missing snap callback case. Quick patch is to use the sequencer specific operator instead of generic translate. We really need to support proper snap/snap options at some point though. |
Revision ff45930 by Sergey Sharybin April 2, 2015, 11:01 (GMT) |
Cleanup: Make strict flags happy We might also just remove those arguments perhaps? |
Revision fd2ea3a by Sergey Sharybin April 2, 2015, 10:51 (GMT) |
Cycles: Make guarded allocator happy about strict C++ flags |
Revision f30b60d by Joshua Leung April 2, 2015, 10:48 (GMT) |
Fix: Crash when using "On Selected Markers" mode for Propogate Pose with no markers present The function to get a list of markers was not clearing the list before it exited early, and with no way to tell that the method failed, callers could make the mistake of trusting that the list was now valid (i.e. either full of marker frames or empty, vs being invalid) |
Revision 838c350 by Joshua Leung April 2, 2015, 10:48 (GMT) |
Expose the Pose Propagate tool a bit more in the UI From the various forum threads and the fact that a new addon has cropped up, it appears that it is not that well known that this tool exists, and that it can be used solve a very common problem that animators face. Namely: When you've gone through blocking out your key poses and then realise that you need to adjust parts of the rig which don't change much, this tool solves the problem of needing to go through doing grunt-work to fix all the other keyframes which now need to change as well. So, this tool is now available in the following two places (in addition to the existing Pose -> Propagate menu): * Toolbar - The "Propagate" button will use the default mode (or the last used mode for each subsequent invocation). The arrow-button beside this will allow choosing between the different modes. (NOTE: The UI team may have different thoughts on this, but, let's give this a try for a while first, to see if this sort of thing works) * Alt-P - In Pose Mode, this will now bring up a menu allowing you to choose which mode is used. Since this sort of thing is something that does get run several times in a row when you need it, having this hotkey will make it a bit more convenient. |
Revision 97f6bff by Joshua Leung April 2, 2015, 10:48 (GMT) |
Propagate Pose: Added 'Selected Keyframes' mode This commit adds a new mode for the Propagate Pose tool. With this new option, the Propagate Pose will copy the current pose over to all selected keyframes after the current frame. For reference, some of the other/existing options are: to copy it to each subsequent keyframe with the same value (WHILE_HELD - the default), to the next keyframe, or to the last keyframe. |
Revision f5adbcc by Joshua Leung April 2, 2015, 10:48 (GMT) |
GPencil: Draw status indicator in top-right corner when in Stroke Edit Mode When in Stroke Edit Mode, an indicator/warning message is now shown in the top-right corner to make it easier to notice that operations will apply to Grease Pencil strokes instead. |
Revision 2cac2e7 by Joshua Leung April 2, 2015, 10:48 (GMT) |
GPencil: H/Shift-H/Alt-H now work to Hide and Reveal Layers in Strokes Edit Mode * H = Hide active layer * Shift-H = Hide non-active layers * Alt-H = Show all layers |
Revision 146be8e by Antonis Ryakiotakis April 2, 2015, 10:34 (GMT) |
Fix proportional editing always turned on in graph editor. |
Revision 2fc69d1 by Campbell Barton April 2, 2015, 10:07 (GMT) |
Add custom properties to sequence strips |
Revision ac2530b by Sergey Sharybin April 2, 2015, 09:39 (GMT) |
Cleanup own todo: RE_pipeline is not a bad include from BKE, it's already used in few places |
Revision 77667ad by Campbell Barton April 2, 2015, 05:12 (GMT) |
Cleanup |
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