Revision 8008d9b by Shinsuke Irie May 30, 2014, 08:11 (GMT) |
Fix T40078: GLSL Lamp with OnlyShadow makes weird colors in object. To prevent only shadow lamps from producing negative colors, shr->diff and shr->spec should've been clamped to positive values after lamp loop. |
Revision 50a7843 by Dalai Felinto May 30, 2014, 02:18 (GMT) |
Bake-API: replacing some MEM_callocN by MEM_mallocN As suggested and reviewed by Campbell Barton. This is the most trivial of the cases. I will look if I can do it elsewhere in the bake code |
Revision 2a9efa4 by Dalai Felinto May 30, 2014, 01:56 (GMT) |
Bake-API: Support for batch baking When "Selected to Active" is not on, we bake all the selected objects. This is the same behaviour we have for Blender Internal. Dev note: I moved most of the validation tests to outside the bake() routine so the function can be called in loop. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D560 |
Revision d914d10 by Campbell Barton May 30, 2014, 00:21 (GMT) |
UI: fix for drawing textselect outside of button also draw cursor even when there is a selection. |
Revision 54e054c by Shinsuke Irie May 29, 2014, 23:22 (GMT) |
Followup to rB1973b17fce65, partially bring back GLSL lamp's previous behavior. Using layer visibility in active render layer makes more accurate preview but can cause problems in some cases: https://developer.blender.org/rB1973b17fce65a4dfececb45b19abec37898c1ab5#comment-1 GLSL lamps now ignore layer visibility if lock_camera_and_layers is OFF or game engine is running. The material lamp group still works unconditionally though. |
Revision 53424ec by Campbell Barton May 29, 2014, 15:53 (GMT) |
Fix T40422: EdgeSlide works incorrectly with boundry edges |
Revision 2057a3a by Dalai Felinto May 29, 2014, 15:20 (GMT) |
Proper fix T40156 Cycles Baking and applyRotation issues This should be the final fix for the applyrotation issue. It baffles me that the fix involves discarding the scale transformations for the normals but it works so I'm happy with it. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D554 |
Revision b2cad79 by Campbell Barton May 29, 2014, 14:26 (GMT) |
Math lib: add negate_m3, negate_m4 |
Revision 0780f59 by Brecht Van Lommel May 29, 2014, 12:51 (GMT) |
Fix T39804: cycles smoke domain visible in rendering. Transparent objects could become subtly visible by the different sampling patterns for pixels covered and not covered by the object. It still converged to the right solution but that can take a while. Now we try to use the same sampling pattern here. |
Revision 9e61dcc by Brecht Van Lommel May 29, 2014, 12:50 (GMT) |
Fix T40408: world MIS + equiangular sampling giving unnecessary noise. It's actually not possible to do equiangular sampling for distant lights, now it reverts to distance sampling in this case. |
Revision 9c9fc62 by Campbell Barton May 29, 2014, 12:05 (GMT) |
Comments: Note direction in doxy args |
Revision 6bde9a5 by Howard Trickey May 29, 2014, 11:32 (GMT) |
Fix T39174 Bevel didn't maintain edge attributes. When rebuilding the polygons that touch bevel-involved vertices, need to copy the edge attributes from corresponding original edges. Special treatment of corner segments, to maintain continuity of smooth and seam attributes. Another fix: if have four meeting edges, two opposite ones beveled and the other two not, propgate the non-beveled-edges attributes across the line that joins them (perpendicular to the bevel). |
Revision 6c721a8 by Campbell Barton May 29, 2014, 11:17 (GMT) |
Cleanup: Use doxy for more structured comments |
Revision d770881 by Campbell Barton May 29, 2014, 10:39 (GMT) |
Sequencer: use escaping for sequence names |
Revision 73452ae by Campbell Barton May 29, 2014, 10:39 (GMT) |
BLI_dynstr: add assert to check curlen is correct |
Revision 4f83d3e by Thomas Dinges May 29, 2014, 10:38 (GMT) |
Fix OpenCL compilation error in Cycles, when building without hair support. |
Revision 3e0d589 by Sergey Sharybin May 29, 2014, 09:20 (GMT) |
Fix T39686: nused omp firstprivate variable sphdata in particles |
Revision 75135cf by jens verwiebe May 29, 2014, 09:15 (GMT) |
OSX: fix T40413, automatic threads for compile throw wrong output |
Revision 34ca8fe by Lukas Toenne May 29, 2014, 08:00 (GMT) |
Fix T40414: Multiple input nodes in a group not working. A node group can have multiple input nodes. In the compositor that means each of the input sockets has to be connected to the linked outputs, which is represented by a single link on the outside of the group. |
Revision 47bf779 by Campbell Barton May 29, 2014, 06:21 (GMT) |
Fix T40411: UI incorrectly permits changing materal_slots on linked obdata |
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