Revision ba8c2be by Sergey Sharybin June 2, 2014, 07:12 (GMT) |
Improve behavior of Setup Tracking Scene when default nodes exists in the tree |
Revision 6dec250 by Sergey Sharybin June 2, 2014, 06:55 (GMT) |
Fix possible issues when blender is compiled without Cycles |
Revision 559e3db by Sergey Sharybin June 2, 2014, 06:51 (GMT) |
Keep active layer when setting up tracking scene When you hit "setup tracking scene" in MCE, the active layer usually switches to the layer where the ground has been created, thus he shadow layer. New objects are created or appended on that layer which means they will be default be rendered as shadows only. This behaviour requires muscle memory and is confusing for new users. This patch is changing the behaviour in a way that the active layer is remembered from before setting up the scene. Patch by gottfried, thanks! Reviewers: sebastian_k, sergey Differential Revision: https://developer.blender.org/D574 |
Revision 7378aac by Tamito Kajiyama June 2, 2014, 06:31 (GMT) |
Freestyle: Minor fixes. - Fixed a typo in docstring. - Replaced int with boolean constants. - Updated lists of base classes for used-defined unary 0D/1D functions. |
Revision d4c078b by Antonis Ryakiotakis June 1, 2014, 17:44 (GMT) |
Fix T40342 smooth shading flag in dyntopo does not work under MSVC. Classic case of integer flag AND-ing result passed to boolean and failing. |
Revision 27630f4 by Lukas Toenne June 1, 2014, 14:35 (GMT) |
Fix T40459: Gauss table can be NULL when ending the blur node operation, which must not be passed to MEM_freeN. |
Revision 7674ebf by Lukas Toenne June 1, 2014, 13:58 (GMT) |
Fix T40447: Creating Rigid Bodies is rejected for meshes without polys. This check prevents using empty (no faces) meshes as rigid bodies. While the idea makes sense, it also prevents using modifier-constructed meshes, where faces are added only by the modifiers. Further the check is very easy to circumvent, by removing faces after making the rigid body, or by assigning a different mesh datablock afterward. Suggested by Fabian Emmes (@der_fab). |
Revision 682b949 by Sergey Sharybin June 1, 2014, 12:31 (GMT) |
Sync changes with buildbot server |
Revision edfd989 by Tamito Kajiyama June 1, 2014, 07:24 (GMT) |
Fix T40315: Boolean modifier with Freestyle edges. The helper function `make_freestyle_edge_mark_hash()` was referring to the original mesh to determine Freestyle edge marks for individual derived mesh edges. This is no longer necessary now that derived meshes deliver CD_FREESTYLE_EDGE and CD_FREESTYLE_FACE layers of their own. The reference of the original mesh was also inappropriate since the edges coming from one of the operands of a boolean modifier don't have proper CD_ORIGINDEX values but ORIGINDEX_NONE's. Many thanks to Sergey Sharybin for patch contributions and discussions. |
Revision c641baa by Tamito Kajiyama June 1, 2014, 07:24 (GMT) |
Fix a typo in a comment. |
Revision abec198 by Thomas Dinges June 1, 2014, 05:13 (GMT) |
Code cleanup, unused variables and comments. |
Revision 14be4b5 by Thomas Dinges June 1, 2014, 05:11 (GMT) |
Cycles: Small optimization for scenes without Transparent Shaders, helps a few percent. Differential Revision: https://developer.blender.org/D570 |
Revision 09b0ead by Campbell Barton May 31, 2014, 11:37 (GMT) |
Add debug define for timing polyfill |
Revision aec8f4f by Campbell Barton May 31, 2014, 07:30 (GMT) |
Fix uninitialized var in recent change to cursor drawing |
Revision c68295f by Campbell Barton May 31, 2014, 07:29 (GMT) |
Fix incorrect flag checks for project-paint face winding |
Revision eb57f65 by Campbell Barton May 31, 2014, 05:41 (GMT) |
Fix EdgeSlide behavior with boundry edges - would flip in opposite directions sometimes on the same loop - some vertices would get directions from adjacent vertices |
Revision d504b32 by Howard Trickey May 30, 2014, 20:07 (GMT) |
Fix T37618 Bevel mismatched offsets and bad profile plane. Used a different technique to resolve "impossible" offset cases that makes more consistency. Also changed the plane in which the profile lies for the case with only one beveled edge and more than 3 other edges. |
Revision 6b538f4 by Bastien Montagne May 30, 2014, 18:22 (GMT) |
Fix T40445: Disabled modifiers prevent cage edit mode. No valid reason to make non-mapping modifiers break edit cage, when they are disabled in 3DView/edit mode! |
Revision 2c69f1e by Thomas Dinges May 30, 2014, 12:32 (GMT) |
Cleanup: Remove unused total power Emission code in Cycles, that was never exposed in the UI. Differential Revision: https://developer.blender.org/D562 |
Revision a26e41c by Sergey Sharybin May 30, 2014, 10:26 (GMT) |
Fix T40438: Name of texture is not synchronize |
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