Blender Git Commits

Blender Git "master" branch commits.

Page: 2858 / 5574

May 28, 2014, 02:30 (GMT)
FCurve: Setting extrapolation needs to recalc handles
May 28, 2014, 00:05 (GMT)
Fix 40343: Using replace mesh (e.g., LODs) on a skinned mesh crashes.

Need to use parent->AddRef() in a few places.
May 27, 2014, 21:32 (GMT)
BGE: Accidentally committed some debug code in 8dafbe.
May 27, 2014, 21:19 (GMT)
BGE cleanup: Removing some potential memory leaks from KX_NavMeshObject when it fails to build a navmesh.
May 27, 2014, 21:12 (GMT)
BGE cleanup: Remove unused KX_TrackToActuator::m_tracktime member.
May 27, 2014, 20:50 (GMT)
Fix T40362: Projected texture from spotlight doesn't scale with spotsize when changed in-game via Python

GPULamp::winmat needs to be updated after the spot size has changed.
May 27, 2014, 20:01 (GMT)
Fix T40387, image api save and pack did not fire notifiers.
May 27, 2014, 19:52 (GMT)
Fix T40344: Levels of Detail not smooth with Armature Modifier

Due to skinning changes for multi-threaded animations, the LOD check was
being done after skinning. Now the LOD check is run before animations.
This means the culling information is a frame old, but this should be
fine.
May 27, 2014, 14:09 (GMT)
Cycles: new camera_direction_from_point

Reviewers: brecht

Differential Revision: https://developer.blender.org/D556
May 27, 2014, 13:43 (GMT)
fix T40375 Glossy shader bakes different than render

Comments from Brecht Van Lommel:
"""
Currently the viewing direction for each pixel is set to the normal, so
at every pixel glossy is evaluated as if you're looking straight at it.
Blender Internal works the same.
"""

This patch makes baking glossy as viewed from the camera.

Reviewers: brecht

CC: zanqdo

Differential Revision: https://developer.blender.org/D555
May 27, 2014, 13:11 (GMT)
Cycles CUDA: use fewer registers for sm_50 cards for better performance.
May 27, 2014, 13:11 (GMT)
Fix T40379: world MIS causing too much CUDA memory usage.

The kernel for baking the world texture was the same as the one used for
baking. Now that's separate which allows the kernel to reserve much less
memory.
May 27, 2014, 11:29 (GMT)
Revert fix for T38594, caused T40186 (just accept limitation for now)
Revision 4893780 by Lukas Toenne
May 27, 2014, 06:29 (GMT)
PIL_time is no longer used in BLI_random.

The last remnant of using the system time for random seed was removed
in rBafb4b65, now seeds are always explicit for BLI_random.
May 27, 2014, 05:35 (GMT)
Fix T40373: Adding movie creates overlapping audio strips
May 27, 2014, 04:42 (GMT)
Correct ortho_v2_v2 arg size
May 26, 2014, 23:47 (GMT)
BSD's was using too many build threads for convenience makefile

D431 from Aaron Peterson
May 26, 2014, 19:55 (GMT)
fix T40322: Glitch in baking a mixed SSS shader
May 26, 2014, 18:12 (GMT)
Usual UI messages tweaks.
May 26, 2014, 14:52 (GMT)
Attempted fix for T40363: CUDA 30% slowdown in testbuilds compared to 2.70.

CMake had this --fast-math flag but scons not, makes a big difference on some
files. Slightly slower rendering might still happen though, but it should not
be this much.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021