Revision b98ff5c by Brecht Van Lommel November 26, 2013, 19:36 (GMT) |
Revision 714e717 by Sergey Sharybin November 26, 2013, 19:12 (GMT) |
Fix T37632: Wrong tooltip for "Motion Blur" on mask node |
Revision 5102a02 by Brecht Van Lommel November 26, 2013, 18:55 (GMT) |
Fix T37541: multires not reading external displacement file after entering edit mode. |
Revision b65eb76 by Brecht Van Lommel November 26, 2013, 14:19 (GMT) |
Fix T37627: create scene with copy settings did not copy cycles settings. |
Revision a31b450 by Campbell Barton November 26, 2013, 10:31 (GMT) |
Screw Modifier: UV support - When existing faces are available use their UV values - When no faces are connected to an edge - generate UV's Also add option to stretch U/V to bounds. |
Revision 44718b6 by Campbell Barton November 26, 2013, 10:07 (GMT) |
Screw Modifier: copy face data when the original face is known. also de-duplicate code for handling the closing face strip. |
Revision 1389606 by Campbell Barton November 26, 2013, 09:53 (GMT) |
Math library: minor additions sqrtf_signed and copy_v2_fl2 |
Revision 0570bdc by Bastien Montagne November 26, 2013, 09:41 (GMT) |
Fix own regression in rB254aa8f3a0fb: Titles and sub-titles in menus were drawn shifted to the right. Reported by plasmasolution over IRC, thanks. Also fixes wrong handling of "sub-titles" with icons in EnumO menus (they were just treated as text-only ones). Dev notes: in fact, that clean up commit revealed kind of an "hidden bug that happend to work well" (or at least, a very bad hack): with titles without icon, code used to use uiItemL with ICON_NONE. However, as the root layout is a menu one, internal ui code would add a dummy blank icon, and set UI_HAS_ICON flag for the label button. But in the affected menus, code afterward assigned UI_TEXT_LEFT to but->flag, thus erasing the (internal) UI_HAS_ICON. As UI_TEXT_LEFT was moved to but->drawflag, the internal flag was no more erased, and the fake icon was drawn, creating that shift-to-the-right effect. Turns out we do not even have to set UI_TEXT_LEFT in these cases, just add label buttons without icon is enough! |
Revision a6188af by Sergey Sharybin November 26, 2013, 09:01 (GMT) |
Fix T37624: Rename Marker does not update Marker in 3D View until Frame Change Was simply missing notifier listener in 3D viewport. Also fixes missing refresh when adding a marker. |
Revision 1239c26 by Shinsuke Irie November 26, 2013, 07:05 (GMT) |
Blender Internal: Fix material preview that the bounce lights permanently disappear once volume material is used. |
Revision a03aec3 by Dalai Felinto November 26, 2013, 06:51 (GMT) |
Fix: Text editor, blank lines were being indented Summary: fixes T37613 Reviewers: campbellbarton, sergey Reviewed By: sergey Maniphest Tasks: T37613 Differential Revision: https://developer.blender.org/D42 |
Revision d428405 by Campbell Barton November 26, 2013, 02:37 (GMT) |
Fix T37471: Copy/Paste objects broke relative paths |
Revision a7778ab by Thomas Dinges November 25, 2013, 23:42 (GMT) |
Code cleanup: Typo fix for image function, patch by kgeogeo. Differential Revision: https://developer.blender.org/D46 |
Revision 54f4336 by Campbell Barton November 25, 2013, 23:33 (GMT) |
View3D: disable auto-perspective when orbiting the view out of a camera. |
Revision 1908909 by Brecht Van Lommel November 25, 2013, 23:21 (GMT) |
Sculpt Dynamic Topology: support collapsing edges without subdividing edges as well This allows you to choose between subdivide edges, collapse and both. Being able to only collapse edges can be useful to simplify meshes with accidentally introducing more detail. Reviewed By: psy-fi, carter2422 Differential Revision: https://developer.blender.org/D15 |
Revision 3c7bfb1 by Campbell Barton November 25, 2013, 22:49 (GMT) |
fix for error in own recent commit, removing orientations. |
Revision 84334bd by Campbell Barton November 25, 2013, 22:44 (GMT) |
Fix 37571: Knife Select should be disabled when no faces are selected also check a similar case for bisect |
Revision 02f90c0 by Campbell Barton November 25, 2013, 22:00 (GMT) |
User Interface: don't show macro args in tooltips was often making much too big strings to show in a tip. |
Revision 07bde9e by Bastien Montagne November 25, 2013, 21:51 (GMT) |
Usual ui messages fixes... |
Revision cc55913 by Sergey Sharybin November 25, 2013, 21:02 (GMT) |
Fix T37225: UV map for closed curves incorrectly generated Summary: Curve ORCO was not calculating properly for cyclic 2D curves. - Needed to split vertices for blender internal renderer. Otherwise it's not possible to map last face to a proper texture location. - Needed to tweak curve->mesh conversion to respect cyclic flag along U direction. - Removed check for orcodm in curve.c:add_orco_dm since this code is only called if there're enabled constructive modifiers on the curve. Reviewers: brecht Maniphest Tasks: T37225 Differential Revision: https://developer.blender.org/D45 |
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