Blender Git Commits

Blender Git "master" branch commits.

Page: 3022 / 5574

November 26, 2013, 19:36 (GMT)
Fix T37303, Fix T37163: cycles mask layers that are also excluded not rendering
correct with multiple render layers.

This case is somewhat weak, we now do a few more checks on sync than I would
like, but it's not too bad.
November 26, 2013, 19:12 (GMT)
Fix T37632: Wrong tooltip for "Motion Blur" on mask node
November 26, 2013, 18:55 (GMT)
Fix T37541: multires not reading external displacement file after entering edit mode.
November 26, 2013, 14:19 (GMT)
Fix T37627: create scene with copy settings did not copy cycles settings.
November 26, 2013, 10:31 (GMT)
Screw Modifier: UV support

- When existing faces are available use their UV values
- When no faces are connected to an edge - generate UV's

Also add option to stretch U/V to bounds.
November 26, 2013, 10:07 (GMT)
Screw Modifier: copy face data when the original face is known.

also de-duplicate code for handling the closing face strip.
November 26, 2013, 09:53 (GMT)
Math library: minor additions sqrtf_signed and copy_v2_fl2
November 26, 2013, 09:41 (GMT)
Fix own regression in rB254aa8f3a0fb: Titles and sub-titles in menus were drawn shifted to the right.

Reported by plasmasolution over IRC, thanks.

Also fixes wrong handling of "sub-titles" with icons in EnumO menus (they were just treated as text-only ones).

Dev notes: in fact, that clean up commit revealed kind of an "hidden bug that happend to work well"
(or at least, a very bad hack): with titles without icon, code used to use uiItemL with ICON_NONE.
However, as the root layout is a menu one, internal ui code would add a dummy blank icon,
and set UI_HAS_ICON flag for the label button. But in the affected menus, code afterward assigned
UI_TEXT_LEFT to but->flag, thus erasing the (internal) UI_HAS_ICON. As UI_TEXT_LEFT was moved to
but->drawflag, the internal flag was no more erased, and the fake icon was drawn, creating that
shift-to-the-right effect. Turns out we do not even have to set UI_TEXT_LEFT in these cases,
just add label buttons without icon is enough!
November 26, 2013, 09:01 (GMT)
Fix T37624: Rename Marker does not update Marker in 3D View until Frame Change

Was simply missing notifier listener in 3D viewport.

Also fixes missing refresh when adding a marker.
November 26, 2013, 07:05 (GMT)
Blender Internal: Fix material preview that the bounce lights permanently disappear once volume material is used.
November 26, 2013, 06:51 (GMT)
Fix: Text editor, blank lines were being indented

Summary: fixes T37613

Reviewers: campbellbarton, sergey

Reviewed By: sergey

Maniphest Tasks: T37613

Differential Revision: https://developer.blender.org/D42
November 26, 2013, 02:37 (GMT)
Fix T37471: Copy/Paste objects broke relative paths
November 25, 2013, 23:42 (GMT)
Code cleanup: Typo fix for image function, patch by kgeogeo.

Differential Revision: https://developer.blender.org/D46
November 25, 2013, 23:33 (GMT)
View3D: disable auto-perspective when orbiting the view out of a camera.
November 25, 2013, 23:21 (GMT)
Sculpt Dynamic Topology: support collapsing edges without subdividing edges as well

This allows you to choose between subdivide edges, collapse and both. Being able to
only collapse edges can be useful to simplify meshes with accidentally introducing
more detail.

Reviewed By: psy-fi, carter2422

Differential Revision: https://developer.blender.org/D15
November 25, 2013, 22:49 (GMT)
fix for error in own recent commit, removing orientations.
November 25, 2013, 22:44 (GMT)
Fix 37571: Knife Select should be disabled when no faces are selected

also check a similar case for bisect
November 25, 2013, 22:00 (GMT)
User Interface: don't show macro args in tooltips

was often making much too big strings to show in a tip.
November 25, 2013, 21:51 (GMT)
Usual ui messages fixes...
November 25, 2013, 21:02 (GMT)
Fix T37225: UV map for closed curves incorrectly generated

Summary:
Curve ORCO was not calculating properly for cyclic 2D curves.

- Needed to split vertices for blender internal renderer.
Otherwise it's not possible to map last face to a proper
texture location.

- Needed to tweak curve->mesh conversion to respect cyclic
flag along U direction.

- Removed check for orcodm in curve.c:add_orco_dm since
this code is only called if there're enabled constructive
modifiers on the curve.

Reviewers: brecht

Maniphest Tasks: T37225

Differential Revision: https://developer.blender.org/D45
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021