Revision 3a41ab7 by Campbell Barton October 19, 2012, 12:45 (GMT) |
fix for some issues with modal mesh tool interaction. When inset and bevel used the mouse input as a distance value, the change could be far too great when zoomed in, or far too small when zoomed out. Now get the pixel-size based on the center point of the selection. |
Revision 4c93622 by Sergey Sharybin October 19, 2012, 11:47 (GMT) |
Fix #32705: Esc a value change doesn't recalc compositor Seems the issue was caused by G.is_break set to Truth on both escape press and release. This ended up in situation when after press event compositor was tagged to redraw and new job was started. On escape release this compositor job was cancelled. Made it so G.is_break is setting on escape press event only. |
Revision e527ce5 by Campbell Barton October 19, 2012, 10:40 (GMT) |
add option to initialize heap with a known number of elements, since this may be known in advance - it avoids re-allocing too much. |
Revision b764234 by Campbell Barton October 19, 2012, 10:37 (GMT) |
simplify addon install print, Now it only prints the source and destination dirs, with a list of addons added. don't think its needed to print the full path of each addon. also remove the __MACOX check, its harmless and people can make sure there zips dont have cruft in them before distributing them. |
Revision 9d18731 by Gaia Clary October 19, 2012, 08:51 (GMT) |
[#32921] Fix: Python error triggered when installing an addon via 'install addon' button |
Revision cf4f4e8 by Joshua Leung October 19, 2012, 08:49 (GMT) |
Fix: Text fields for Generator FModifier were too small This was caused by the x^n labels being far too large. Also, replaced old string functions with "safer" versions |
Revision e648542 by Campbell Barton October 19, 2012, 07:31 (GMT) |
decimate modifier rewrite to use bmesh (#ifdef-disabled by default for now). - maintains quads & ngons - supports some customdata (weight paint for example works fine). TODO - add suppory for loop data (UV's / VCol's). - outputs invalid geometry when heavily reducing some meshes, needs to be made stable in these cases. |
Revision 78f7518 by Campbell Barton October 19, 2012, 07:20 (GMT) |
small quadric library ported from Laurence Bourn's LOD_decimator LOD_Quadric class. not used just yet. |
Revision 03164c3 by Campbell Barton October 19, 2012, 03:28 (GMT) |
DM_to_bmesh_ex() now initializes index values when running in empty meshes. saves running extra loop on vert/edge/face data if these values are needed after. |
Revision 9b07c98 by Campbell Barton October 19, 2012, 03:07 (GMT) |
code cleanup: minor style change & quiet warning, also add assert for BM_vert_splice() to check for invalid use. |
Revision 5ad61e9 by Nicholas Bishop October 19, 2012, 02:38 (GMT) |
Fix for VBO drawing in multires sculpting Was a mistake in a code cleanup commit, r51118. Fixes bug [#32919] Sculting performance regression in svn_51118 projects.blender.org/tracker/?func=detail&aid=32919&group_id=9&atid=498 |
Revision b8267a0 by Bastien Montagne October 18, 2012, 16:25 (GMT) |
More UI messages and BKE_reportf<->BKE_report fixes... |
Revision d3eb9dd by Lukas Toenne October 18, 2012, 15:54 (GMT) |
Better fix for #32846. Instead of using time change or object recalc condition, set an explicit object flag to disable particle system modifier update during dupli list creation. This is more transparent and should prevent issues with hair path generation being skipped. |
Revision 497ea5f by Brecht Van Lommel October 18, 2012, 15:00 (GMT) |
Fix #32912: cycles crash with dead particles, actual crash was caused by an inconsistency in the particle system code, using <= and <. Also tightened up checks on cycles side to avoid other potential crashes. |
Revision c4b46f1 by Miika Hamalainen October 18, 2012, 14:23 (GMT) |
Fix: Smoke 3d viewport shading was sometimes calculated incorrectly when adaptive domain was enabled. |
Revision b861f8c by Sergey Sharybin October 18, 2012, 13:48 (GMT) |
Cycles: suppress path to nvcc appearing in the console in cases cuda toolkit is installed to different place than /usr/local/cuda (i.e. happens when using cuda toolkit from repository) |
Revision 9221999 by Sergey Sharybin October 18, 2012, 13:20 (GMT) |
Mark unused variables. |
Revision 82329ba by Sergey Sharybin October 18, 2012, 13:18 (GMT) |
Fix #32851: Mouse click coordinates when adding and selecting mask vertices on undistorted footage are off |
Revision d396bf3 by Lukas Toenne October 18, 2012, 13:16 (GMT) |
Revision 9596328 by Brecht Van Lommel October 18, 2012, 12:45 (GMT) |
More fixes related to #32900, motion blur with cuda sm 2.0 still disabled. |
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