Blender Git Commits

Blender Git "master" branch commits.

Page: 3637 / 5574

May 3, 2012, 10:56 (GMT)
Fix #31178, the cause is hidden and selected faces would return NULL as UVElements. To avoid checking the whole contingency of UV synch selection + face selection + face hidden, added a NULL check.
May 3, 2012, 10:40 (GMT)
Fix #31266: Track preview is shifted by half a pixel
May 3, 2012, 10:14 (GMT)
Fix #31139: fractal mesh subdivide was only working along normal where previously
it would displace in all directions. Now there's an operator option to control this.

May 3, 2012, 09:51 (GMT)
Fix #31257: tiff reader not reading 16 bit grayscale images correctly.

May 3, 2012, 09:31 (GMT)
Fix #31108: entering local view with glsl shows objects black. Now keeps lamps
affecting the material even if they are not part of the local view.

May 3, 2012, 07:32 (GMT)
Tomato: update raskter library to newer version from Pete Larbell
Revision d3a5fd5 by Lukas Toenne
May 3, 2012, 06:57 (GMT)
Enum property items were missing a terminator item.
May 3, 2012, 05:39 (GMT)
Grr! Fix for own error in r46193.
May 3, 2012, 04:11 (GMT)
Patch [#30965] Cancel Sculpt Stroke w/ ESCAPE

If the RMB has not been released after starting a sculpt stroke, then hitting escape will cancel the stroke in progress and undo any changes to the mesh.

This is a slightly faster work-flow than using undo, is a feature available in other paint programs, and also puts in place the infrastructure to add other keys later that could tweak strokes in different ways.

May 3, 2012, 03:51 (GMT)
Patch [#30255] Center Last Stroke

Enables the NUMPERIOD view centering operator to work in sculpt mode. Hitting NUMPERIOD while in sculpt mode will center the view on the end of the last sculpting stroke made by the user.

This is useful for quickly refocusing on the current work area without fussing with the view controls.

It does not zoom into the stroke (slide only).

It does nothing if there have been no strokes.
May 3, 2012, 01:07 (GMT)
ED_object_exit_editmode needs ED_object.h
May 2, 2012, 23:48 (GMT)
Fix #31256: collada export while in edit mode does not export edit mode changes,
now uses same call as render to flush mesh without leaving edit mode.
May 2, 2012, 23:36 (GMT)
Fix #31250, #31248: wrong vertex normals after transform apply, collada import,
sculpt shape key switch. All cases that called this function needed parameter
only_face_normals set to false, so changed it now.

Also fixed wrong user count for imported mesh from collada and simplified
previous fix for tesselated faces to polygons conversion.
May 2, 2012, 23:36 (GMT)
Fix #31253: collada export default file name now is no longer always
untitled.dae, but rather uses .blend file name like other exporters.

Patch by Gaia Clary.
May 2, 2012, 23:29 (GMT)
Initialize an input in bmo_hull.
May 2, 2012, 18:14 (GMT)
Fix #31247: cycles crash after recent bugfix.

May 2, 2012, 18:11 (GMT)
Fix #31089: collada file crashing on importing file with unknown/unsupported animation data.

May 2, 2012, 18:07 (GMT)
Merging r46137 through r46202 from trunk into soc-2011-tomato

May 2, 2012, 17:37 (GMT)
Style cleanup: spaces around operators
May 2, 2012, 17:33 (GMT)
Clip editor: cleanup of View menu - do not show operators which doesn't make sense in dopesheet/curve view
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021