Blender Git Commits

Blender Git "master" branch commits.

Page: 3638 / 5574

May 2, 2012, 17:03 (GMT)
Cycles: add Ray Length output to Light Path node. This gives the distance travelled
by the last light ray. One use case for this might be to do absorption.

Patch #31232 by Agustin benavidez, see this blog post for details:
http://agus3d.blogspot.com.ar/2012/05/blender-cycles-ray-length-node-output.html

May 2, 2012, 17:01 (GMT)
Clip editor: remove Z-key shortcut for curve view. It doesn't make many sense anymore.
May 2, 2012, 16:42 (GMT)
Clip editor: added drag-n-drop support so files can be opened in clip editor
by drag-n-dropping them from an external application.
Revision 66581e9 by kanttori
May 2, 2012, 16:18 (GMT)
Fix #31176: Collada model shows weird textures in editmode

Issue with multimaterial meshes and mface to mpoly conversion being before assignment of materials (which is done on meshobject instancing?).
Added explicit bmesh conversion to MeshImporter which is called from DocumentImporter::import.

May 2, 2012, 16:17 (GMT)
Fix #31190: mirror modifier caused non-planar quads to be split differently on
the other side, now keep the first vertex of the polygon the same to avoid this.

May 2, 2012, 16:05 (GMT)
Fix wrong unified weight paint value version patch, was doing incorrect version check.
Fix #31209: weight paint sample & fill not using correct brush/unified value.

May 2, 2012, 15:47 (GMT)
Fix #31236: linking a socket of a different type to an existing node group output
would crash, did not convert default value storage correctly.

May 2, 2012, 14:29 (GMT)
Small enhancement to Fast Gaussian compo blur node: do not compute when size is below 0.001!

(Was already checked/done for other blur algos, can be annoying when you animate the blur size to apply it only on a few frames.)
May 2, 2012, 14:23 (GMT)
Fix: --debug-python command option was not working correct.

May 2, 2012, 14:22 (GMT)
Fixes for recent cycles and python/context commits.

May 2, 2012, 14:16 (GMT)
CMake: Fix to install numpy (source dir was "hardcoded", rather use PYTHON_NUMPY_PATH), was failing under Debian testing.

Note that there is still a problem, destination ("site-packages") is not in blender's python path, so you have to edit sys.path before being able to import numpy... but at least it installs again.
May 2, 2012, 13:48 (GMT)
Python/context: tweak code further so that when you set screen/area/region
from python, it actually gets data context from there as well.

May 2, 2012, 13:28 (GMT)
Python: documentation about overriding context members.

May 2, 2012, 13:09 (GMT)
Fix crash setting area.type from a context that not include the right window,
ideally this function should become context free, for now just trick it to
execute in the right context.

May 2, 2012, 12:14 (GMT)
Python/context: allow overriding window/screen/area/region context for running operators
from python, this is useful to run an operator in a particular place in the UI.

May 2, 2012, 11:10 (GMT)
bmesh: use fixed stack size for face flipping array.

also quiet unused var warnings
May 2, 2012, 10:52 (GMT)
Fix #31199 & #31112: cycles not working well with vertex/weight paint selection
mask drawing.

Now refactored the code a bit so that in no longer calls textured mesh drawing
for the face mask drawing, just handle it as part of regular paint color drawing.
Should also make the blender internal behavior more logical where it would start
showing textures in solid mode when enabling face masking.

May 2, 2012, 10:10 (GMT)
Fix 31220: glsl sun lamp shadows did not apparently respect shadow flag when
working in blender render rather than blender game mode. Tweaked the flags a
bit to make it compatible more, but for full configuration you need to be in
blender game mode still.

May 2, 2012, 09:50 (GMT)
Fix #31102: changing scene.use_color_management from render_pre callback would crash.

May 2, 2012, 09:33 (GMT)
Fix #31168: cycles mask layer should only affect objects for camera rays.
Fix: texture coordinate normal output was not correct, still changed under
object transform.

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021