Revision 71a8e32 by Campbell Barton January 26, 2021, 04:18 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision d55d95b by Campbell Barton January 26, 2021, 04:16 (GMT) |
WM: return success from WM_recover_last_session, minor cleanup - Return success from WM_recover_last_session - Avoid setting global variables is already called in WM_file_read. While it didn't cause any problems, these assignments ran even when recovering the session failed to load the file. - Return OPERATOR_CANCELLED when the operator fails. Returning success is needed to fix T85011. |
January 26, 2021, 03:37 (GMT) |
Fix typos in driver_functions.py I'm learning how driver functions work, and I found a couple of typos in the driver_functions.py template file. Here's a quick patch to fix them up. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10149 |
January 26, 2021, 03:37 (GMT) |
TEXTURE PAINT: Tools with wrong cursor Texture paint tools were using DEFAULT cursor instead of PAINT_CROSS cursor as vertex paint, weight paint and sculpt modes. Before {F9591366} After {F9591370} Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10172 |
Revision d7a2e0b by Hans Goudey January 26, 2021, 03:11 (GMT) |
Cleanup: Use const arguments |
January 26, 2021, 03:01 (GMT) |
TEXTURE PAINT: Tools with wrong cursor Texture paint tools were using DEFAULT cursor instead of PAINT_CROSS cursor as vertex paint, weight paint and sculpt modes. Before {F9591366} After {F9591370} Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10172 |
January 26, 2021, 02:59 (GMT) |
Fix typos in driver_functions.py I'm learning how driver functions work, and I found a couple of typos in the driver_functions.py template file. Here's a quick patch to fix them up. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10149 |
Revision ae1e68f by Hans Goudey January 25, 2021, 23:22 (GMT) |
Cleanup: Declare variables where initialized |
Revision 70e064f by Hans Goudey January 25, 2021, 22:28 (GMT) |
Cleanup: Correct comments in ID type enum |
Revision c4f3475 by Campbell Barton January 25, 2021, 22:23 (GMT) |
Cleanup: update comment from 77f73a92843965906189dd56dcc4d18eae2371cc |
January 25, 2021, 22:18 (GMT) |
Fix T85054: undo/redo app handlers broken Regression in recent commit c13383da416c9c99d03058caaf66c736af0272cb which swapped undo/redo when calling the handlers. Ref D10200 |
Revision eaa7265 by Julian Eisel January 25, 2021, 22:12 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision 77f73a9 by Julian Eisel January 25, 2021, 22:10 (GMT) |
Fix library name clipping most of the data-block name in data-block menus Issue is visible here https://developer.blender.org/F8626313. If there is enough space for both the item name and the library hint, display both. Otherwise, clip either the item name, the library hint, or both so that not more than 60% and 40% of the available width are used repectively. There are further improvements we could do, as noted in T84188, this just fixes the regression for the release. Part of T84188. There were multiple reports about this, see merged in and mentioned reports in T84188 and T78012. |
Revision a35c0fe by Campbell Barton January 25, 2021, 21:16 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision 14f61c6 by Campbell Barton January 25, 2021, 21:13 (GMT) |
Fix wm.context_* operators reusing values when it's not expected wm.context_* operators typically have their options set by menus or key bindings. Re-using options in this case can cause problems where two actions that change unrelated properties will re-use a setting from the previous execution. For example changing the lights Power impacted changing it's Radius afterwards. |
Revision 4fc54dd by Campbell Barton January 25, 2021, 20:50 (GMT) |
Cleanup: spelling |
Revision 1559aa3 by Pablo Dobarro January 25, 2021, 20:11 (GMT) |
Merge branch 'blender-v2.92-release' |
January 25, 2021, 20:09 (GMT) |
Fix T84031 initialize connectivity info of the base mesh before using Displacement Smear brush. Reviewed By: pablodp606 Maniphest Tasks: T84031 Differential Revision: https://developer.blender.org/D9956 |
Revision 93e3aed by Hans Goudey January 25, 2021, 17:48 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision aa030d3 by Hans Goudey January 25, 2021, 17:46 (GMT) |
Fix: Unable to animate nodes modifier exposed properties The RNA path used for animating the settings passed to the node tree is incorrect. Currently it's just `settings.property_name`, but it's the path from the ID, not the modifier, so it should be `modifiers[modifier_name].settings.property_name`. However, the "Settings" struct is separated in RNA and DNA, which means that the callback to get the RNA path does not know about the modifier's name in order to fill the above path, so some reference to the modifier in the "Settings" struct would be necessary, which would create a convoluted layout in the `ModifierData` struct. Instead, this commit simply removes the "Settings" struct from RNA, which isn't as elegant from the point of view of the Python API, but otherwise it's a nice simplification. Note that we don't remove the "Settings" struct from DNA, because it would break reading old files. Differential Revision: https://developer.blender.org/D10175 |
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