Revision f507428 by Brecht Van Lommel June 23, 2010, 18:47 (GMT) |
Fix #22553: dragging number buttons would run update functions more often than necessary due to the more accurate mouse move events that are useful for sculpting and painting (at least on Linux/X11, not sure about other platforms). If the update function takes a while to run, this in turn causes more mouse move events to be accumulated, making things even slower, .. going into a spiral of slower and slower redraws. As a solution I've added a INBETWEEN_MOUSEMOVE event next to MOUSEMOVE. A MOUSEMOVE event is automatically changed to INBETWEEN_MOUSEMOVE when a MOUSEMOVE event is added after it. This new event type is only handled by painting/sculpting operators, everything else can happily ignore it. |
Revision 5b9059e by Thomas Dinges June 23, 2010, 17:40 (GMT) |
Compile fix for changes in "filldisplist" function. |
Revision 4e39133 by Brecht Van Lommel June 23, 2010, 16:35 (GMT) |
Fix #21370: VBO does not display material colors in textured solid. |
Revision 4596588 by Campbell Barton June 23, 2010, 15:07 (GMT) |
- avoid divide by zero with node progress - write_crash_blend() was writing to the original path. |
Revision 989cca1 by Brecht Van Lommel June 23, 2010, 13:18 (GMT) |
Fix #21369: normals on extruded text and curve objects were flipped for the backside, giving problems with e.g. boolean operations. |
Revision 4e851ac by Brecht Van Lommel June 23, 2010, 12:41 (GMT) |
Fix crash when rendering with output to full screen and the mouse cursor not over any area, e.g. on the border between two areas. |
Revision 46d28a5 by Sergey Sharybin June 23, 2010, 12:27 (GMT) |
Sculpt+shape keys: - Sculpting on the basis key should change original mesh - For relative keys sculpting on basis key should update others |
Revision 08b5e5a by Campbell Barton June 23, 2010, 11:46 (GMT) |
fix for rare crash when a material is set in the outliner for an object with no material bits. |
Revision 992a4e8 by Brecht Van Lommel June 23, 2010, 10:24 (GMT) |
Fix a crash when failing to read .tga files in some cases. |
Revision 2567129 by Campbell Barton June 23, 2010, 10:18 (GMT) |
Converting a mesh into a mesh (alt-c), was broken with shape keys and modifiers that changed the vertex count. removal of the shape key was undone in DM_to_mesh(). |
Revision 16b1596 by Brecht Van Lommel June 23, 2010, 09:58 (GMT) |
Fix #21470: changing brush settings redraws the 3d view unecessarily, added ED_region_tag_redraw_overlay to only redo overlay drawing, which in case of triple buffer is much faster. |
Revision d200243 by Sergey Sharybin June 23, 2010, 09:58 (GMT) |
Fix #22654: Converted curve from mesh disappearing Curve object should have ob->bb=NULL if there is no derivedMesh |
Revision ee14cc1 by Campbell Barton June 23, 2010, 08:18 (GMT) |
fix for timeline drawing with new cache visualization. memcpy buffer overrun when the first frame wasnt 0. |
Revision 5215e41 by Dalai Felinto June 23, 2010, 06:09 (GMT) |
Logic UI: small change: make pin always visible (disable sometimes instead of hiding) I still think we could use a more compact header for the non-expanded mode (ala 2.49). To be addressed later |
June 23, 2010, 03:42 (GMT) |
Change to file output compositor node - Now it only outputs files when rendering, otherwise, it overwrites the output files whenever the compositor updates (i.e. just scrubbing through the timeline ) |
June 23, 2010, 03:20 (GMT) |
Added back full scene motion blur 'shutter' parameter (was 'Bf' in 2.49) |
Revision 5ed7699 by Martin Poirier June 23, 2010, 02:42 (GMT) |
mathutils.RotationMatrix Angles are in radians. Doc and example should reflect reality |
Revision 8a6ea25 by William Reynish June 22, 2010, 21:31 (GMT) |
Small update to text boxes UI. It now works in single-column layout. |
Revision e10bf2b by Sergey Sharybin June 22, 2010, 21:11 (GMT) |
Fix #22642: NURBS surfaces doesnt display Fix #22587: Invisible Nurbs Suface There was a small bug with determinating if new object should be created and for surfeces new OB_CURVE object had been created (instead of OB_SURF). Removed unused function and enum, which were used by nurbs surface create old oprator |
Revision df76ceb by Peter Schlaile June 22, 2010, 21:09 (GMT) |
== Sequencer == Removed "frame_locked"-flag from sequencer completely, since it doesn't work any more in Blender 2.5. (All IPOs are frame-locked now anyways.) |
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