Blender Git Commits

Blender Git "master" branch commits.

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November 17, 2021, 02:12 (GMT)
Merge branch 'blender-v3.0-release'
November 17, 2021, 01:45 (GMT)
Fix T91724: Strip height is too limited

This change was introduced in 997b5fe45dab, to not display pixelated
thumbnails. However when VSE timeline height is made smaller, this
limits strip height.

Change limit, so one strip can occupy full height of VSE timeline
November 16, 2021, 23:46 (GMT)
Fix error with makefiles compilation

Use 'template' keyword to treat 'is' as a dependent template name
November 16, 2021, 23:45 (GMT)
cleanup: fix typos in comments and docs

Followup to https://developer.blender.org/D10288

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D10346
Revision 8290ede by Hans Goudey
November 16, 2021, 23:20 (GMT)
Cleanup: Use bool instead of int
November 16, 2021, 22:50 (GMT)
Merge branch 'blender-v3.0-release'
November 16, 2021, 22:49 (GMT)
Cleanup: Correct copy paste error in comment

Mistake from rB2743d746ea4f38c098512f6dd6fc33d5a62429d3
November 16, 2021, 22:21 (GMT)
Merge branch 'blender-v3.0-release'
November 16, 2021, 22:18 (GMT)
Fix missing Cycles implicit float/double conversion error with Clang

Since these are errors with GCC and Visual Studio.
November 16, 2021, 22:12 (GMT)
Fix another Linux build error with double and float comparison
November 16, 2021, 21:40 (GMT)
Merge branch 'blender-v3.0-release'
November 16, 2021, 21:29 (GMT)
Cleanup: compiler warnings
November 16, 2021, 21:25 (GMT)
Fix build error with strict double to float conversion
Revision cf83719 by Hans Goudey
November 16, 2021, 21:09 (GMT)
Geometry Nodes: Small improvements to object info node

This commit contains a few mostly-related changes to this node:
- Add a warning when retrieving the geometry from the modifier object.
- Only create the output geometry when it is necessary.
- Decompose transform matrices in a more friendly way.
- Use default return callbacks like other newer nodes.

Differential Revision: https://developer.blender.org/D13232
Revision c9fb08e by Hans Goudey
November 16, 2021, 20:55 (GMT)
Merge branch 'blender-v3.0-release'
Revision f30e1fd by Hans Goudey
November 16, 2021, 20:51 (GMT)
Fix T93085: Incorrect geometry nodes modifier warning

It's valid for a node group connected to the modifier not to
have a geometry input, but I didn't consider that case
with the last change I made here, f3bdabbe24fe591dc9.

Differential Revision: https://developer.blender.org/D13231
Revision 25d30e6 by Hans Goudey
November 16, 2021, 20:49 (GMT)
Fix T92857: Deadlock in geometry nodes curve multi-threading

The spline code, especially Bezier splines, often make use of lazily
evaluation and caching. In order to do that, they use mutex locks.
When multi-threading, this can lead to problems. Further detail
can be found in rBfcc844f8fbd0d1.

To fix the deadlock, isolate the task before multi-threading
when holding a lock.

Differential Revision: https://developer.blender.org/D13229
November 16, 2021, 19:49 (GMT)
Fix T93125: Cycles wrong remaining render time with high number of samples

Avoid integer overflow.
November 16, 2021, 18:44 (GMT)
Fix T93106: Cycles SSS not working with normals pointing inside
November 16, 2021, 17:10 (GMT)
File Browser: Improve usage of threads in the creation of thumbnails

Due to asynchronous process, the preview for a given image may be
generated several times.

This regenerates many thumbs unnecessarily.

The solution is to add the `FILE_ENTRY_PREVIEW_LOADING` flag for file
entries that are still in the thread queue.

So this flag is checked not to redraw the thumb when it is still being
created on a different thread.

Differential Revision: https://developer.blender.org/D11150
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021