Revision 27137c4 by Clément Foucault October 21, 2020, 20:56 (GMT) |
EEVEE: Screen Space Reflection: Improve contact reflections This patch helps the case of intricate reflections where the ray does not travel far before intersecting the geometry. In these cases there could be false negative exclusion of the ray caused by the backface rejection threshold. |
Revision 0cbe638 by Clément Foucault October 21, 2020, 20:55 (GMT) |
EEVEE: Screen Space Raytrace: Fix unreported banding artifacts The artifact manifested as lines of different values caused by faillure to trace the depth buffer correctly. Adding a ad-hoc value to the step size to mitigate the issue. |
Revision d7e3b3a by Philipp Oeser October 21, 2020, 19:21 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision 23ec1f9 by Philipp Oeser October 21, 2020, 19:15 (GMT) |
Fix T81896: Outliner missing redraw after "Set Parent (Without Inverse)" Outliners listener (outliner_main_region_listener) needs ND_PARENT notifier to redraw, the parenting operator only spawned ND_TRANSFORM (which doesnt do a redraw). Maniphest Tasks: T81896 Differential Revision: https://developer.blender.org/D9295 |
Revision 0b3cb54 by Philipp Oeser October 21, 2020, 19:05 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision 9daf668 by Philipp Oeser October 21, 2020, 18:51 (GMT) |
Fix T81926: Sculpt: Box Mask operator (from menu and shortcut) does nothing Caused by rB6faa765af895. Since above commit, we have to use paint.mask_box_gesture instead now. Maniphest Tasks: T81926 Differential Revision: https://developer.blender.org/D9300 |
Revision 0da8eb7 by Philipp Oeser October 21, 2020, 18:43 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision d2f52dc by Philipp Oeser October 21, 2020, 18:37 (GMT) |
Fix T81929: Sculpt: Mask operators missing drawing update on meshes with shapekeys/modifiers This was failing for all mask filters (sharpen, grow, invert, clear, shrink, contrast, smooth) and mask gestures (box, lasso). Also have to recalc shading, use SCULPT_tag_update_overlays for this. ref D8956 Maniphest Tasks: T81929 Differential Revision: https://developer.blender.org/D9302 |
Revision e296d58 by Antonio Vazquez October 21, 2020, 17:24 (GMT) |
GPencil: Subdivide Cyclic section of strokes in modifier When use subdivision modifier, the close section of the stroke must be subdivided too. |
Revision 657e344 by Antonio Vazquez October 21, 2020, 17:15 (GMT) |
GPencil: Bake mesh animation for selected keyframes only This new option allows to bake the animation of the selected frames and not the full range of keyframes. |
October 21, 2020, 16:54 (GMT) |
Cycles: multithreaded export of geometry This improves performance in scene synchronization when there are many mesh, hair and volume objects. Sync time speedups in benchmarks: barbershop 5.2x bmw 1.3x fishycat 1.5x koro 1.0x sponza 3.0x victor 1.4x wdas_cloud 0.9x Implementation by Nicolas Lelong, and Jagannadhan Ravi (AMD). Differential Revision: https://developer.blender.org/D9258 |
Revision b5803c0 by Dalai Felinto October 21, 2020, 16:18 (GMT) |
Revert "2.91 splashscreen" In master Blender still uses the dev fund splashscreen This reverts commit 1b577d0d6d4f6517ae2a22edd92a0c4cff4b2255. |
October 21, 2020, 16:17 (GMT) |
UI: Allow changing the active side of line gestures Line gesture use always the right side of the line as active (the area of the mesh that is going to be modified) by default. This adds the ability to change the active side when the line gesture is active by pressing the F key. This allows more freedom to position the line after starting the gestures, as it won't be required to cancel the operation or undo if the line was used in the wrong direction. Reviewed By: Severin Differential Revision: https://developer.blender.org/D9301 |
Revision ce76f2d by Dalai Felinto October 21, 2020, 16:16 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision 1b577d0 by Dalai Felinto October 21, 2020, 16:14 (GMT) |
2.91 splashscreen To bring more attention for beta we now change the splashscreen during bcon3. Credit: Robin Tran - artstation.com/robin_tran |
Revision b6e0661 by Dalai Felinto October 21, 2020, 16:12 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision fd96b29 by Dalai Felinto October 21, 2020, 16:11 (GMT) |
Bump subversion to 2.91.9 for bcon3 BETA |
Revision f2d454c by Dalai Felinto October 21, 2020, 16:09 (GMT) |
Bump version to 2.92 alpha |
Revision 9216b8d by Pablo Dobarro October 21, 2020, 15:55 (GMT) |
UI: Allow changing the active side of line gestures Line gesture use always the right side of the line as active (the area of the mesh that is going to be modified) by default. This adds the ability to change the active side when the line gesture is active by pressing the F key. This allows more freedom to position the line after starting the gestures, as it won't be required to cancel the operation or undo if the line was used in the wrong direction. Reviewed By: Severin Differential Revision: https://developer.blender.org/D9301 |
Revision 15cebd8 by Pablo Dobarro October 21, 2020, 15:51 (GMT) |
Fix T81901: Use the 2.90 scrape brush preset as default The new preset I made for 2.91 is way more controllable with lower strength values and does not have the accumulate bug, but until the brush management is in place to ship multiple versions of the brush, probably most people expect something closer to the old version to be the default. Reviewed By: sergey Maniphest Tasks: T81901 Differential Revision: https://developer.blender.org/D9289 |
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