Revision c735aca by Ankit Meel October 10, 2020, 10:58 (GMT) |
CMake/macOS/OpenMP: allow use of LLVM-Clang with OpenMP. The "Apple" part is guaranteed by the platform file. "Clang" is enough to differentiate it from other compilers. Came across this due to the custom built LLVM toolchain I'm using. |
Revision 7ab8d7c by Hans Goudey October 9, 2020, 21:39 (GMT) |
Cleanup: Declare variables where initialized |
Revision c1394c8 by Hans Goudey October 9, 2020, 21:26 (GMT) |
UI: Fix incorrect inactive status for curve properties The "Geometry start & End" panel was grayed when using an object to create the curve bevel. It should only be grayed out in this case when no object is chosen in the "Bevel" subpanel. |
Revision 89491d6 by Hans Goudey October 9, 2020, 21:00 (GMT) |
Fix T81545: Moving nested collections changes view layer flags The code that restored collection flags after they are rebuilt when moving a collection didn't take into account collection children. The flag for the active collection was properly restored, but all of its children would take on the exclude flag of the collection the active collection was dragged into. This commit builds a temporary tree structure to store the flags for the moving collection and its children. Then it reapplies these flags after `BKE_main_collection_sync`. Differential Revision: https://developer.blender.org/D9158 |
Revision 4173877 by Hans Goudey October 9, 2020, 20:08 (GMT) |
Cleanup: Declare variables where initialized Also use LISTBASE_FOREACH macro in a few places. |
Revision e6d1c82 by Hans Goudey October 9, 2020, 18:51 (GMT) |
Cleanup: Use LISTBASE_FOREACH macro |
Revision 32d4623 by Ankit Meel October 9, 2020, 17:16 (GMT) |
Cleanup: alias: use const, remove unused variable. `targetIsDirectory` slipped through the code review of {D6679}/{rBafb1a64ccb81}. `BLI_is_dir` exists to check for directory status of a file. Remove some `else-after-return`s. Use `r_` prefix for return value arguments, and move it to the end in the list of arguments. |
Revision 62f5232 by Bastien Montagne October 9, 2020, 15:52 (GMT) |
Fix T81573: Users refcount not incremented when creating a proxy. Proxies are refcounting usages of objects, historical code was apparently missing that. |
Revision 50ffcf1 by Ankit Meel October 9, 2020, 15:09 (GMT) |
Cleanup: CMake/macOS: remove boost from OIIO libs. Introduced by me in {rB1f6b7387ad0177c1dec9bb83b7}. |
Revision e340f94 by Bastien Montagne October 9, 2020, 15:07 (GMT) |
Fix (unreported) install_deps: broken compilation of OIDN. When OIDN version was bumped recently the required dependency to build it (ISPC) was not updated accordingly. |
October 9, 2020, 15:05 (GMT) |
install_deps: Do not request elevated rights when creating directory in owned directory. This only creates elevated directory when necessary. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D1596 |
Revision 2d94b0d by Clément Foucault October 9, 2020, 15:00 (GMT) |
GPU: Add more safeguard for BGL calls This makes sure no BGL call before window drawing locks the GPUState. |
Revision 16ca295 by Howard Trickey October 9, 2020, 14:43 (GMT) |
Fix New Boolean bug that left some stray vertices. The routine to find dissolvable vertices had a check to ensure that the vertex was exactly in line with the two neighbors. I have convinced myself that this check is unneccesary (it was failing with only a 1e-9 difference from 0 on a cross check), so have removed it. |
Revision 14c53c5 by Clément Foucault October 9, 2020, 14:33 (GMT) |
BGL: fix issues with addons using BGL at startup This was an issue for Cycles. This also makes the `GPU_bgl*` functions less fragile by checking for null pointers. |
Revision d39043b by Clément Foucault October 9, 2020, 14:33 (GMT) |
Revert "Revert "BGL: Workaround broken bgl usage caused by GPU refactor"" This reverts commit f23bf4cb109cb8f39f873c4f80acbec3f33b098c. |
Revision 1f6b738 by Ankit Meel October 9, 2020, 14:11 (GMT) |
CMake/macOS: Remove _LIBPATH, avoid link_directories. After tests were bundled in a single executable and cycles and libmv created their own tests, the warnings on macOS have gone over 800. The reason is setting `*_LIBRARIES` to names of the libraries and later using `link_directories` to link them properly. https://cmake.org/cmake/help/latest/command/link_directories.html > Note This command is rarely necessary and should be avoided where > there are other choices. Prefer to pass full absolute paths to > libraries where possible, since this ensures the correct library > will always be linked. The find_library() command provides the > full path, which can generally be used directly in calls to > target_link_libraries(). Warnings like the following popup for every target/executable, for every library it links to. ``` ld: warning: directory not found for option '-L/Users/me/blender-build/blender/../lib/darwin/jpeg/lib/Debug' ``` The patch completes a step towards removing `link_directories` as mentioned in TODO at several places. The patch uses absolute paths to link libraries and removes all `*_LIBPATH`s except `PYTHON_LIBPATH` from `platform_apple.cmake` file. (The corner case where it's used seems like dead code. Python is no longer shipped with that file structure.) Also, unused code for LLVM-3.4 has been removed. Also, guards to avoid searching libraries in system directories have been added. `APPLE` platform now no longer needs `setup_libdirs`, `cycles_link_directories`, and `link_directories`. The number of warnings now is less than 100, most of them being deprecation ones in dependencies. This patch depended on {rBb746179d0add}, {rB2fdbe4d05011}, {rB402a4cadba49} and {rBd7f482f88ecb}. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8855 |
Revision 83e9148 by Ankit Meel October 9, 2020, 12:05 (GMT) |
GPU: Fix NOT ~ operator for eGPUSamplerState The real maximum was `GPU_SAMPLER_ICON`, not `GPU_SAMPLER_REPEAT`, my bad. {rBa31a87f8943aa40} Move `GPU_SAMPLER_MAX` out of the enum since it's used as an `int` at many places. Also, the macro `ENUM_OPERATORS` needs a maximum, and this enumerator cannot be used as the argument of that macro. It creates wrong values in the `~` NOT operator. Thanks @deadpin for catching this. Reviewed By: fclem Differential Revision: https://developer.blender.org/D9157 |
Revision 701fc52 by Jacques Lucke October 9, 2020, 10:55 (GMT) |
Volumes: lower minimal voxel size in Mesh to Volume modifier The 0.1 limit was too large. The issue with making it smaller is that one can easily crash blender by making it to small. To counteract this, the step has been reduced as well. A voxel size/amount of 0 disables the modifier. |
Revision 2f339eb by Jacques Lucke October 9, 2020, 10:37 (GMT) |
BKE: improve calculating edges This is a follow up commit for rB309c919ee9. Clearing hash tables is now parallelized as well. Surprisingly, most of the time is actually spent in `free` (a couple of milliseconds per call in my test). Benchmark of individual functions: reserve_hash_maps: 17% add_polygon_edges_to_hash_maps: 49% serialize_and_initialize_deduplicated_edges: 12% update_edge_indices_in_poly_loops: 14% clear_hash_tables: 5% |
Revision 309c919 by Jacques Lucke October 9, 2020, 09:56 (GMT) |
BKE: parallelize BKE_mesh_calc_edges `BKE_mesh_calc_edges` was the main performance bottleneck in D9141. While openvdb only needed ~115ms, calculating the edges afterwards took ~960ms. Now with some parallelization this is reduced to ~210ms. Parallelizing `BKE_mesh_calc_edges` is not entirely trivial, because it has to perform deduplication and some other things that have to happen in a certain order. Even though the multithreading improves performance with more threads, there are diminishing returns when too many threads are used in this function. The speedup is mainly achieved by having multiple hash tables that are filled in parallel. The distribution of the edges to hash tables is based on a hash (that is different from the hash used in the actual hash tables). I moved the function to C++, because that made it easier for me to optimize it. Furthermore, I added `BLI_task.hh` which contains some light tbb wrappers for parallelization. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D9151 |
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