Revision dedd9ce by Jeroen Bakker September 15, 2020, 13:43 (GMT) |
Fix T80787: Fix White edges when rendering transparent smoke The UV/Image editor was doing interpolation including over the alpha value what makes will render incorrectly when interpolating between pure emissive colors and pre multiplied colors. This change disabled the interpolation. |
Revision 93b8040 by Nathan Craddock September 15, 2020, 13:40 (GMT) |
UI: Add `icon_only` argument to operator_enum Add an option to only draw icons for operator_enum menus. This is used for drawing inline icon buttons in the outliner context menu for collection color tagging. Part of T77408 Differential Revision: https://developer.blender.org/D8880 |
Revision e17df47 by Nathan Craddock September 15, 2020, 13:26 (GMT) |
UI: Add support for row-aligned icon buttons in menus This adds support for drawing icon buttons as a row in menus. This is needed for drawing collection color tagging icons in the outliner context menu in T77777. Part of T77408 Differential Revision: https://developer.blender.org/D8317 |
Revision 13c7df1 by Clément Foucault September 15, 2020, 13:22 (GMT) |
Fix T80193 Sequencer: Crash on float images when OCIO GLSL shader can't be used This was just an oversight from refactoring this code in rBfaeaf5325554e37981424ded5add7bf2df484c55 |
Revision 9f12ea4 by Patrick Mours September 15, 2020, 12:58 (GMT) |
Fix T80477: Crash when rendering with Embree but denoising with OptiX Commit 009971ba7adc9603b90e9bf99b6b6d53eeae6c3a changed it so Cycles creates a separate Embree device for each Cycles device, but missed the multi-device case. A multi-device with Embree BVH can occur when CPU rendering is used with OptiX denoising and BVH creation then failed to get a valid pointer to the Embree device, which crashed. This fixes that by providing the correct device pointer in the multi-device case as well. |
Revision cd84907 by Clément Foucault September 15, 2020, 12:56 (GMT) |
Revision dd25d47 by Campbell Barton September 15, 2020, 12:53 (GMT) |
Cleanup: add missing headers to CMake, formatting |
Revision 7177a58 by Brecht Van Lommel September 15, 2020, 12:43 (GMT) |
Revision 8f7ab26 by Jeroen Bakker September 15, 2020, 12:33 (GMT) |
Revert "Image Editor: Make Rendering of Pure Emissive Colors Optional" This reverts commit f492c8d488b7eb2166ca894e10a8128a1678a885. |
Revision 78ea630 by Jeroen Bakker September 15, 2020, 12:18 (GMT) |
Fix T80746: Image blur in compositor creates halo from alpha When applying alpha, an alpha of 0.0 was always ignored, creating the Halo |
Revision 49dbf13 by Jeroen Bakker September 15, 2020, 11:33 (GMT) |
Image Editor: Deactivate show repeat for UDIM UDIM textures cannot be repeated, but the option didn't communicate this. This change makes the Show Repeat option inactive when viewing Tiled images |
September 15, 2020, 11:08 (GMT) |
Fix T75881: Animation, limitation of B�zier Handles Relax limits of FCurve B�zier handles during evaluation. FCurve handles can be scaled down to avoid the curve looping backward in time. This scaling was done correctly but over-carefully, posing unnecessary limitations on the possible slope of FCurves. This commit changes the scaling approach such that the FCurve can become near-vertical. Bump Blender's subversion from 291.0.1 to 291.0.2 to ensure that older animation files are correctly updated. Reviewed By: sybren Differential Revision: https://developer.blender.org/D8752 |
Revision fbdac74 by Sybren A. Stüvel September 15, 2020, 10:55 (GMT) |
Cleanup: move versioning code into "until next bump" block A bit of versioning code was not part of the "Versioning code until next subversion bump goes here" block, making the diff of an upcoming bump harder to read. This commit just moves the code to the appropriate spot. No functional changes. |
September 15, 2020, 10:47 (GMT) |
Fix: NLA, transition to Meta Strip uses wrong time Copy correct time to temporary strips used for evaluation of NLA Transition strips. When a transition is placed next to a meta strip, the transition would use the wrong strip time, using the time of the meta strip instead of its own. Reviewed by: sybren Differential Revision: https://developer.blender.org/D8287 |
Revision 271f64e by Jacques Lucke September 15, 2020, 10:43 (GMT) |
Fix T54293: calculate mass does not take object scale into account |
Revision 7b66c71 by Julian Eisel September 15, 2020, 10:41 (GMT) |
Fix T80363: Progress cursor getting stuck |
Revision f492c8d by Jeroen Bakker September 15, 2020, 10:33 (GMT) |
Image Editor: Make Rendering of Pure Emissive Colors Optional There are some areas that don't handle pure emissive colors well. For example erasing alpha using 2d or 3d painting. Or blurring an image in the compositor. This patch makes the rendering of pure emissive colors optional. In the side panel of the Image editor it can still be enabled when needed. There currently isn't a better place to store it as it is related on how the image (or a layer of the image) is created. A future design needs to make sure that the full workflow is supported. |
September 15, 2020, 09:04 (GMT) |
Cleanup: FCurve, comments should be sentences No functional changes. |
Revision 6c2c896 by Jeroen Bakker September 15, 2020, 09:02 (GMT) |
Fix T80775: Image Editor Show Metadata Not Working |
Revision d8a7d9d by Jeroen Bakker September 15, 2020, 08:34 (GMT) |
Fix Unreported: Repeat Image Regression Regression introduced by c6210f9bacdb. The vertex shader still used the old value for the SIMA_DRAW_FLAG_DO_REPEAT. |
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