Revision a5e9f02 by Hans Goudey June 3, 2020, 04:37 (GMT) |
Fix T77289: Crash when typing negative numbers This was caused by an oversight in rB45dbc38a8b15. When the next operation character is found the offset is shifted in the original string. The remaining length has to be recalculated with that offset before shifting the remaining characters to make room for the ")". |
Revision 2e52b32 by Aaron Carlisle June 2, 2020, 22:21 (GMT) |
PyDoc: Fix warnings from out of bounds include statement |
Revision 650dedf by Clément Foucault June 2, 2020, 21:44 (GMT) |
Cleanup: GPUTexture: Remove uneeded bind |
Revision a1f9eeb by Clément Foucault June 2, 2020, 21:44 (GMT) |
DRW: Remove automatic bind locations and use hardcoded locations for textures This cleanup use the recent changes in shader interface to allow querying the binding location a texture should use. This should aleviate all issue we have with texture state change recompiling the shaders at drawtime. All binds are now treated like persistent binds and will stick until a new shading group bind a different shader. The only difference is that you can still change it with a new subgroup or same shader shgroup. Since unbinding can be heavy we only do it when using `--debug-gpu`. |
Revision 47eccac by Clément Foucault June 2, 2020, 21:44 (GMT) |
GPUShaderInterface: Fix out of bound reads |
Revision ee4bafc by Clément Foucault June 2, 2020, 21:44 (GMT) |
GPU: Texture: Remove multibind tracking This is more of a limitation than it is a solution. |
Revision beef67d by Clément Foucault June 2, 2020, 21:44 (GMT) |
GPUShader: Bind shader for interface creation This will fix the bindpoints not being set at interface creation |
Revision ea92f82 by Hans Goudey June 2, 2020, 19:59 (GMT) |
Revert "UI: Fix T77173: Report Background Colors for 2.83 Release" This reverts commit 7fc0053c27e5e9ba3cc946898c7c11a8545f2777. |
Revision e391b3e by Hans Goudey June 2, 2020, 19:58 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision a87eee6 by Philipp Oeser June 2, 2020, 19:42 (GMT) |
Fix T76196: Curve Display hides wires as soon as any part has faces [due to filling/extrude/etc] Caused by rB6da097136cf4. The file in the report has some parts of the curve object generate faces [due to success in filling] and some others dont [where filling isnt possible]. rB6da097136cf4 disabled the wires/curves drawing whenever any faces would be generated (but the only way to see all wires was to set the Fill Mode to None then). So now only skip the wires/curves drawing if we are _not_ in wireframe viewport shading and the object's viewport display options is above 'WIRE'. This is an alternative fix to D7594 (and I think the better alternative, thx @stevewarner suggesting this). Maniphest Tasks: T76196 Differential Revision: https://developer.blender.org/D7874 |
Revision 7fc0053 by Hans Goudey June 2, 2020, 19:04 (GMT) |
UI: Fix T77173: Report Background Colors for 2.83 Release This is a temporary solution for T77173 for the 2.83 release. D7203 provides a more long term solution for future releases. This adds theme colors for the three report backgrounds, setting them to the color used in 2.82. A separate commit in the addons repository will follow for changes to the bundled themes. Differential Revision: https://developer.blender.org/D7908 |
Revision 85098bd by Pablo Dobarro June 2, 2020, 18:52 (GMT) |
Fix T76776: Implement vertex_visibility_get for PBVH_GRIDS This was missing from when Face Sets were enabled in Multires, so it was always considering that all vertices in the grids are visible. This should also fix other unreported bugs. Reviewed By: sergey Maniphest Tasks: T76776 Differential Revision: https://developer.blender.org/D7809 |
Revision 071cc71 by Hans Goudey June 2, 2020, 18:09 (GMT) |
Cleanup: Use const context for some UI templates - uiTemplateID: Straightforward, just const for the template and the functions it calls - uiTemplateCacheFile: Create a function in rna_ui.c because the generated RNA callback doesn't have const context. Differential Revision: https://developer.blender.org/D7895 |
Revision dcdbcf1 by Jeroen Bakker June 2, 2020, 17:57 (GMT) |
Fix: Crash Edit Mode Selection RCS |
June 2, 2020, 17:48 (GMT) |
Revision 0465086 by Brecht Van Lommel June 2, 2020, 17:48 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 52cc412 by Brecht Van Lommel June 2, 2020, 17:44 (GMT) |
Revert "Fix T63588: Cycles unnecessarily updates background importance sampling map" This reverts commit 33ce0cb5a1edea4b5aaa7d37f6ad74b3b35b95f8. Fix T77273: crash enabling portal lights. The optimization for background updates can be added back later for 2.90 and 2.83.1. |
Revision 572c472 by Pablo Dobarro June 2, 2020, 17:40 (GMT) |
Cleanup: Always use pbvh in PBVH BKE files Reviewed By: sergey Differential Revision: https://developer.blender.org/D7889 |
Revision 4153606 by Jeroen Bakker June 2, 2020, 17:09 (GMT) |
Fix: Crash When Selecting In Edit Mode TaskGraph wasn't initialized in `DRW_draw_select_id` |
Revision b08caeb by Pablo Dobarro June 2, 2020, 16:39 (GMT) |
Sculpt: Improve twist axis in Pose FK mode Previously, the twist rotation was aligned using the stroke location. This was causing unexpected results when rotating some Face Sets rigs. Now the intersection with the first Face Set in the flood fill is used, which produces much better results. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7900 |
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