Revision 157b9e7 by Ray molenkamp May 23, 2020, 21:21 (GMT) |
Deps: OpenSubDiv 3.4.3 |
Revision 93f60a4 by Ray molenkamp May 23, 2020, 20:37 (GMT) |
Deps: Freetype 2.10.2 |
Revision f5cd06e by Ray molenkamp May 23, 2020, 20:02 (GMT) |
deps: OpenAL 1.20.1 |
Revision 1f34a34 by Nathan Craddock May 23, 2020, 16:43 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 6f8d993 by Nathan Craddock May 23, 2020, 16:36 (GMT) |
Fix T76578: Show bone visibility driver in outliner Allow setting drivers and keyframes for the bone visibility restriction icon in the outliner. Before the button was a simple icon button, but it is now connected to the RNA property to show the driven or keyframed state. Also when hiding a bone from the outliner it would be deselected, but from the properties editor it would remain selected. This moves the deselection to the RNA update function to ensure the bone is always deselected. Differential Revision: https://developer.blender.org/D7825 |
Revision 041e440 by Antonio Vazquez May 23, 2020, 13:26 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision b4613e0 by Antonio Vazquez May 23, 2020, 13:25 (GMT) |
GPencil: Fix unreported Noise modifier does not work in axis aligned strokes If the stroke is totally straight, the normal was not calculated properly. |
Revision 08c1f5b by Antonis Ryakiotakis May 23, 2020, 12:21 (GMT) |
Cycles: Improve sampling of area lights This patch uses the sampling method described in "A Low Distortion Map Between Triangle and Square" by Eric Heitz. The benefit is avoiding sqrt in the calculation, which could be cheaper on some architectures, and the result is more even sampling across the triangle surface. Based on ideas from https://pharr.org/matt/blog/2019/02/27/triangle-sampling-1.html https://pharr.org/matt/blog/2019/03/13/triangle-sampling-1.5.html Reviewed By: Brecht Van Lommel Differential Revision: https://developer.blender.org/D6566 |
Revision 86fa8dc by Brecht Van Lommel May 22, 2020, 20:59 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision ece8ecb by Brecht Van Lommel May 22, 2020, 20:57 (GMT) |
Cleanup: remove unnecessary NULL test |
May 22, 2020, 19:52 (GMT) |
Cleanup: silence deprecation warnings of Carbon Finder Favorites items Differential Revision: https://developer.blender.org/D7655 |
Revision f27e122 by Brecht Van Lommel May 22, 2020, 19:50 (GMT) |
Fix T76925: Cycles OpenCL compile error with some drivers on Linux |
Revision e8209c3 by Germano Cavalcante May 22, 2020, 17:58 (GMT) |
Cleanup: Deduplicate code |
Revision 45f17e1 by Germano Cavalcante May 22, 2020, 17:43 (GMT) |
Fix redo with local orientation |
Revision a958725 by Germano Cavalcante May 22, 2020, 17:43 (GMT) |
Fix unused parameter `ftext` |
Revision 3bc15c0 by Julian Eisel May 22, 2020, 16:40 (GMT) |
Fix T76940: Empty HUD (Redo Panel) If the redo panel was made visible with the same size it had before (e.g. stored in the file), the runtime region coordinates wouldn't get set and ended up being all 0. E.g. the simplest way to cause this was having a collapsed HUD, saving the file, re-opening it with the same effective DPI and doing an operation so the closed HUD would appear again. Now the size is always recalculated if the visibility state of the HUD changes. |
Revision 43d33b3 by Philipp Oeser May 22, 2020, 15:48 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 98689f5 by Philipp Oeser May 22, 2020, 15:41 (GMT) |
Fix T74443: No render in VP9 lossless mode We define Lossless as CRF 0 (which is usually the best quality and is working fine with other codecs afaict), but since WebM only allows for CRF values between 2-32 and actually has a dedicated "lossless" mode, I suggest using that (it produces large files though, so double-checking would be welcome). https://trac.ffmpeg.org/wiki/Encode/VP9#LosslessVP9 Maniphest Tasks: T74443 Differential Revision: https://developer.blender.org/D7800 |
Revision cbd4b8e by Germano Cavalcante May 22, 2020, 15:39 (GMT) |
Fix T76974: Shear Tool Misses Orientation |
Revision c75a665 by Germano Cavalcante May 22, 2020, 15:39 (GMT) |
Transform: refactoring - unify constraint and default orientation |
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