Revision 5cae44e by Sebastián Barschkis April 22, 2020, 14:16 (GMT) |
Fluid: Minor UI fix for diffusion panel Was missing active option. |
Revision 912ac45 by Bastien Montagne April 22, 2020, 14:01 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 9000ec3 by Bastien Montagne April 22, 2020, 13:58 (GMT) |
Cleanup: clarify and update some flags descriptions in libquery code. |
Revision 6a1056c by Bastien Montagne April 22, 2020, 13:54 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 28f7c80 by Bastien Montagne April 22, 2020, 13:53 (GMT) |
Fix invalid RNA path for transform orientations. Fix T75861: Impossible to set Shortcut (hotkey) on Transform Orientation or Pivot Point. |
Revision 6c9bebd by Ray molenkamp April 22, 2020, 13:47 (GMT) |
Tests: Fix build error in BKE_armature test Test does not link due to missing symbols, needs buildinfoobj to link against when WITH_BUILDINFO is on |
Revision a0fe220 by Sebastián Barschkis April 22, 2020, 13:30 (GMT) |
Fluid: Use maximum for initial velocity grid application Using MAX2 when writing intial velocities into the grid prevents overriding initial velocities when using multiple flow objects that are close to each other. |
Revision 8d5ae15 by Sebastián Barschkis April 22, 2020, 13:26 (GMT) |
Fluid: Fixes for cache 'Replay' mode General fixes and improvements for the cache. Previous commits on fluids broke the 'Replay' cache a bit. |
Revision a47a975 by Philipp Oeser April 22, 2020, 12:38 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 6c9a882 by Philipp Oeser April 22, 2020, 12:31 (GMT) |
Fix T75964: changing object's viewport display color does not update cycles Caused by rB00466e756e33. While that commit sounds logical, Cycles uses is_updated_transform() to detect updates. Now introduce is_updated_shading() and use that on top. Maniphest Tasks: T75964 Differential Revision: https://developer.blender.org/D7493 |
Revision e5052e8 by Sergey Sharybin April 22, 2020, 12:28 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 9aeb475 by Sergey Sharybin April 22, 2020, 12:26 (GMT) |
Subdiv: Fix wrong non-manifold subdivision in certain cases Was happening when only partial subset of callbacks was specified. The reason was that there was a callback to specify edges sharpness but no callback to specify vertex sharpness, so the special case for non-manifold edges was not run. Fixes T75697: Multires in simple mode doesn't work correct on a plane |
Revision c69a047 by Philipp Oeser April 22, 2020, 12:23 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision aa09a46 by Brecht Van Lommel April 22, 2020, 12:20 (GMT) |
Objects: add infrastructure for hair, pointcloud, volume modifiers There is no user visible difference in standard builds, as there are no volume modifiers yet. When using WITH_NEW_OBJECT_TYPES some deform only modifiers are now available for hair and pointcloud objects. Differential Revision: https://developer.blender.org/D7141 |
Revision dfe22c2 by Jacques Lucke April 22, 2020, 12:17 (GMT) |
Cleanup: comment and semicolons |
Revision 470f17f by Philipp Oeser April 22, 2020, 12:07 (GMT) |
Fix T75974: Multiobject editing UV hiding/unhiding does not work Seems like this was left out when UV operators were converted to multi- object-editing, ref T54645. Maniphest Tasks: T75974 Differential Revision: https://developer.blender.org/D7492 |
Revision bc83fc9 by Brecht Van Lommel April 22, 2020, 11:59 (GMT) |
Fix T75981: crash in sculpt mode with mesh that used to have multiple materials The material indices in a mesh can exceed the number of available materials slots in the object or mesh, sculpt drawing was not taking that into account. |
Revision b2cc2dd by Brecht Van Lommel April 22, 2020, 11:44 (GMT) |
Fix 3D viewport select using grease pencil engine when not needed Other draw loops also avoid the overhead of grease pencil drawing when there are no grease pencil objects in the scene. It's a little faster to skip those shaders and buffer when not needed. |
Revision aba78ca by Brecht Van Lommel April 22, 2020, 11:44 (GMT) |
Fix T75625: crash on exit in macOS after selecting objects This code to free shaders by casting a struct to a pointer array is not valid in general, and particularly when compiling with Clang (on Linux and macOS) it fails and can read invalid/uninitialized memory . |
Revision 8eeae02 by Campbell Barton April 22, 2020, 11:41 (GMT) |
Merge branch 'blender-v2.83-release' |
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