Blender Git Commits

Blender Git "master" branch commits.

Page: 856 / 5574

March 20, 2020, 10:55 (GMT)
Cleanup: Use IDTypeInfo data for `id_swap` functions.

Part of T74960.
March 20, 2020, 10:21 (GMT)
Cleanup: Move `BKE_libblock_get_alloc_info` to using IDTypeInfo.

Part of T74960.
March 20, 2020, 09:48 (GMT)
fix API doc generation after new `volume` entry in context...
March 20, 2020, 09:42 (GMT)
Fix T74154: Mantaflow crash: Baking data for domain type fluid on a plane.

Added sanity check to prevent bakes from being triggered when there is no fluid object present.
March 20, 2020, 09:15 (GMT)
Fix T74885: Stamped lens metadata is wrong when camera lens is animated

The Lens metadata stamped on rendered images was wrong when the camera lens
is animated. This was caused by the render pipeline passing the original
camera to the metadata system, and not the evaluated camera.
March 20, 2020, 08:50 (GMT)
Multires: Disallow changing mode and quality after subdivision

Avoids possible final object shape destruction since those options
defines how displacement is applied and propagated.
March 20, 2020, 06:47 (GMT)
Fix T74811: GreasePencil Stereo Rendering

When using grease pencil in a stereo rendering the grease pencil objects are
only visible in the left eye. In the viewport it renders both.

Issue is related that `DRW_render_gpencil` only renders a single view. But
`DRW_render_to_image` renders all views. This patch puts this in a loop to
render both eyes.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D7154
March 20, 2020, 06:43 (GMT)
Fix T74643: Outline Overlay Shows Hidden Faces

When in editmode faces can be hidden, but in object mode these faces are
still visible. The flag if a face was hidden in edit mode is stored in
object mode, but should not be used.

The edge detection gpu batch did detect hidden faces and didn't add them
to the draw batch. The edge detection gpu batch is used for workbench
shadows, custom bone shapes and object outlines.

This patch adds all faces to the edge detection batch.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D7157
March 20, 2020, 01:23 (GMT)
Cleanup: clang-format, comment indentation
March 20, 2020, 01:19 (GMT)
Cleanup: sort file, struct lists
March 20, 2020, 01:19 (GMT)
Cleanup: remove old header conventions recently re-introduced
March 19, 2020, 21:12 (GMT)
Cleanup: remove debug print accidentally included in own previous commit.

Thanks to @brecht for the heads up!
March 19, 2020, 20:55 (GMT)
UI: use consistent names in theme preferences and editors menu

Differential Revision: https://developer.blender.org/D7087
Revision f974bf2 by Luya Tshimbalanga / Brecht Van Lommel
March 19, 2020, 20:55 (GMT)
Fix invalid Linux appdata.xml syntax

Differential Revision: https://developer.blender.org/D7149
March 19, 2020, 20:55 (GMT)
Cleanup: fix typos in comments

Contributed by luzpaz.

Differential Revision: https://developer.blender.org/D7133
March 19, 2020, 20:55 (GMT)
UI: remove unnecessary Shadow from Shadow Samples label in Eevee volumetrics

Differential Revision: https://developer.blender.org/D7161
March 19, 2020, 20:55 (GMT)
Fix UI alignment in generator f-curve modifier.

Differential Revision: https://developer.blender.org/D7167
Revision da019ef by Stephan / Brecht Van Lommel
March 19, 2020, 20:55 (GMT)
Cleanup: silence warnign in volume grid code

Differential Revision: https://developer.blender.org/D7175
March 19, 2020, 20:21 (GMT)
PyAPI Docs: Update aud example

Fixes T74641
March 19, 2020, 19:02 (GMT)
Fix Cycles crash in Windows debug mode with volumes
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021