Revision 2e4fbd3 by Sybren A. Stüvel January 21, 2020, 14:30 (GMT) |
Fix T72216 Copied Particles not refreshing in the viewport The depsgraph was not tagged for relations update after the copy, which means it was incomplete and thus didn't update the copied particle sim. |
January 21, 2020, 13:25 (GMT) |
Fix T68677: Graph Editor zoom to selected ignores scrollbar occlusion Reviewed by: Sybren St�vel, Julian Eisel Differential Revision: https://developer.blender.org/D6309 |
Revision 4c8de10 by Campbell Barton January 21, 2020, 12:58 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision 79bd553 by Campbell Barton January 21, 2020, 12:50 (GMT) |
Industry Compatible Keymap: use MMB to access the active tool Fallback tools are used on LMB, MMB accessed the active tool. |
Revision 2e9d5ba by Brecht Van Lommel January 21, 2020, 11:24 (GMT) |
GHOST: bundle tablet data with GHOST event Previously the window manager would receive the GHOST event and then query the latest tablet data from the window to go along with it. If multiple events were queued, it would then use too new tablet data for handling older events. Fixes T62565: tablet pressure not working on macOS with some devices |
Revision c58cc8a by Brecht Van Lommel January 21, 2020, 11:22 (GMT) |
Cleanup: deduplicate window event state update code |
Revision ca4e8b4 by Brecht Van Lommel January 21, 2020, 11:22 (GMT) |
Cleanup: simplify wmEvent tablet data storage and naming Removing meaningless distinction between NULL pointer and EVT_TABLET_NONE, and initialize pressure and tilt to 1.0 and 0.0 respectively when no tablet is used. |
Revision 40d71fc by Sybren A. Stüvel January 21, 2020, 10:53 (GMT) |
Fix T70891: Motion Path - Changing endframe clamps startframe to 1 There were two strange things going on: - Start frame was clamped to 1, even when frame 0 is always a valid number. This also ignored the 'Allow Negative Frames' user preference. - Start frame was only clamped when setting the end frame, so first setting the end frame and then the start frame would result in a different result than doing it in the opposite order. This commit fixes both issues by: - Clamping the lower bound of the start frame only if negative frames are not allowed, and - apply that clamp both when setting the start and the end frame. |
Revision f10d190 by Campbell Barton January 21, 2020, 10:50 (GMT) |
Merge branch 'blender-v2.82-release' |
January 21, 2020, 10:42 (GMT) |
Fix T61259: Loop Cut with Trackpad or MagicMouse |
Revision 463941b by Sybren A. Stüvel January 21, 2020, 10:13 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.82-release' |
Revision c81549a by Campbell Barton January 21, 2020, 09:57 (GMT) |
Cleanup: unused vars, clang-format |
Revision 9f66062 by Sybren A. Stüvel January 21, 2020, 09:44 (GMT) |
Fix T72213: F-Curve animation does not update FreeStyle properties FreeStyle line styles were not part of the dependency graph, and blacklisted from the Copy-on-Write system. As a result, animated FreeStyle properties would not be updated by the animation system, resulting in T72213. There was an explicit call to run the animation system on the original datablocks, but that was (for good reasons) removed in D5394. This commit adds the FreeStyleLineStyle datablocks to the dependency graph and allows them to be handled by the CoW system. As a result - the UI now updates properly when properties are animated, and - animated property values are actually used when rendering. This commit includes @Sergey's patch P1222, which unifies two bits of code that did the same thing: check whether datablock type is covered by copy-on-write. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D6609 |
Revision ed4bf2d by William Reynish January 21, 2020, 08:59 (GMT) |
Fix T73283: Shadows checkbox affects Custom Distance active state This appears to just have been a simple copy/paste mistake |
January 21, 2020, 08:42 (GMT) |
Fix T62882: Make Dynamic Paint update weights in viewport Related to T62882 When the SupportsMapping modifier flag was added to the dynamic paint modifier it was added commented out. It may have not worked back then, but it seems to work fine now. MOD_weightvgedit.c was already updated similarly. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D6072 |
Revision 93a9fbb by Ray molenkamp January 21, 2020, 02:31 (GMT) |
Windows: Update platform_win32.cmake to boost 1.70 to match the updated libs in svn. |
Revision 04e318d by William Reynish January 20, 2020, 22:30 (GMT) |
UI: Adopt 2.8-style layout for the Graph Editor sidebar Differential Revision: https://developer.blender.org/D6636#inline-54134 Reviewed by Julian Eisel |
Revision 2210f9c by Lukas Stockner January 20, 2020, 22:11 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision 902209e by Lukas Stockner January 20, 2020, 22:06 (GMT) |
Partial Fix T73043: Denoising Albedo not working well for Sheen Similar to the Microfacet Closures, the Principled BSDF Sheen closure is added at a high weight but typically results in fairly low values. Therefore, the default weight is a bad indicator of importance. The fix here is the same as it was back then for Microfacets: Compute an average weight using the normal as the half-vector and use it to scale down the sample weight and the albedo channel. In addition to drastically improving denoising of materials with sheen when using the new Denoising node, this also can reduce noise on such materials considerably. |
Revision 43b4cf2 by Philipp Oeser January 20, 2020, 20:27 (GMT) |
Merge branch 'blender-v2.82-release' |
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