Blender Git "particle-solver-dev" branch commits. Page: 42 / 119 September 12, 2019, 10:49 (GMT) | add license header to memory utils
| September 12, 2019, 10:48 (GMT) | rename BLI_memory.h to BLI_memory_utils_cxx.h
| September 12, 2019, 10:45 (GMT) | change .cpp to .cc in blenlib
| September 12, 2019, 10:41 (GMT) | change .hpp to .h in blenlib
| September 12, 2019, 10:23 (GMT) | change .hpp to .h
| September 12, 2019, 10:21 (GMT) | reflow comment
| September 12, 2019, 08:09 (GMT) | Merge branch 'master' into functions
| September 11, 2019, 15:59 (GMT) | Fix birth moments of emitted particles
| September 11, 2019, 15:46 (GMT) | Merge branch 'master' into functions
| September 11, 2019, 15:24 (GMT) | initial Always Execute node
| September 11, 2019, 14:05 (GMT) | new Falloff input for Turbulence Force
| September 11, 2019, 13:17 (GMT) | Merge branch 'master' into functions
| September 11, 2019, 11:29 (GMT) | use Array instead of Vector
| September 11, 2019, 11:28 (GMT) | fix Array and add tests
| September 11, 2019, 09:36 (GMT) | new Change Particle Position node
| September 11, 2019, 09:24 (GMT) | new Custom Event node
| September 11, 2019, 08:55 (GMT) | move events ui to same file
| September 11, 2019, 08:41 (GMT) | allocate VTreeDataGraph on heap
| September 11, 2019, 08:18 (GMT) | store size of vector in debug builds to ease debugging
| September 11, 2019, 07:50 (GMT) | Merge branch 'master' into functions
|
|
|