Blender Git "particle-solver-dev" branch commits. Page: 43 / 119 September 10, 2019, 15:41 (GMT) | fix keymap registration
| September 10, 2019, 15:02 (GMT) | testing initial bit array ref implementation
| September 10, 2019, 14:14 (GMT) | remove unnecessary inline keywords
| September 10, 2019, 14:11 (GMT) | comments
| September 10, 2019, 14:05 (GMT) | quiet warning
| September 10, 2019, 13:59 (GMT) | invert Mesh Distance Falloff
| September 10, 2019, 13:46 (GMT) | do not register keymap in background mode
| September 10, 2019, 13:44 (GMT) | initial Mesh Distance Falloff node
| September 10, 2019, 12:23 (GMT) | initial experimental Mesh Force node
| September 10, 2019, 11:26 (GMT) | Merge branch 'master' into functions
| September 10, 2019, 11:02 (GMT) | store attributes info directly instead of unique pointer
| September 10, 2019, 10:56 (GMT) | don't store attributes info ref directly in block
| September 10, 2019, 10:39 (GMT) | move attributes block container stuff to same file again
| September 10, 2019, 10:18 (GMT) | new Dot Production operation in vector math node
| September 10, 2019, 10:10 (GMT) | new Project operation in vector math node
| September 10, 2019, 09:54 (GMT) | Improve copy and move constructor of Vector
| September 9, 2019, 15:58 (GMT) | remove limit for index range arrays
| September 9, 2019, 15:22 (GMT) | implement multiple density modes in Mesh Emitter node
| September 9, 2019, 14:23 (GMT) | Falloff input in Drag Force node
| September 9, 2019, 14:17 (GMT) | new Drag Force node
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