Blender Git "particle-solver-dev" branch commits. Page: 73 / 119 July 9, 2019, 14:56 (GMT) | pass emitter object and rate into mesh emitter node
| July 9, 2019, 14:23 (GMT) | pass object into object transforms node
| July 9, 2019, 14:20 (GMT) | object list type
| July 9, 2019, 14:09 (GMT) | object type in function system
| July 9, 2019, 14:02 (GMT) | object data type in ui
| July 9, 2019, 13:56 (GMT) | basic caching system so that particles can be rendered
| July 9, 2019, 11:48 (GMT) | rename modifier
| July 9, 2019, 11:33 (GMT) | remove unused code
| July 9, 2019, 11:32 (GMT) | move action builders to separate functions
| July 9, 2019, 11:24 (GMT) | simplify inserters
| July 9, 2019, 10:55 (GMT) | initial process node interface
| July 9, 2019, 10:29 (GMT) | fix variable names
| July 9, 2019, 10:27 (GMT) | new node_frontend interface
| July 9, 2019, 10:16 (GMT) | remove unnecessary includes
| July 9, 2019, 10:13 (GMT) | move inserters to separate file
| July 9, 2019, 10:02 (GMT) | move integrator to seprate file
| July 9, 2019, 09:53 (GMT) | move step description to separate file
| July 9, 2019, 09:44 (GMT) | move world state to separate file
| July 9, 2019, 09:23 (GMT) | taking emitter velocity into account
| July 9, 2019, 08:53 (GMT) | add ability to cache the world state to avoid stepping effects
|
|
|