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Blender
Git "simulation-tree" branch commits.
Page: 56 / 121
August 7, 2019, 09:04 (GMT)
experimental reloadable function inputs
August 7, 2019, 08:54 (GMT)
allocate aligned from monotonic allocator
August 7, 2019, 07:33 (GMT)
remove unnecessary small object optimization for monotonic allocator
August 6, 2019, 15:40 (GMT)
cleanup llvm function type creation
August 6, 2019, 15:23 (GMT)
rename element_amount to size
August 6, 2019, 15:17 (GMT)
move function to correct file
August 6, 2019, 14:17 (GMT)
Fix exception when using the node search
August 6, 2019, 09:59 (GMT)
rename tuple folder to cpp
August 6, 2019, 09:54 (GMT)
New list implementation Instead of using a templated list, it is easier to use a "generic" list, that can handle every type with a CPPTypeInfo extension. This simplifies the code quite a bit, because templates can be avoided in many places. This also makes it easier to add new types. The list will still be refcounted and still have the shared immutability semantic. So when a list has more than one user, it is immutable.
August 5, 2019, 16:18 (GMT)
rename files for consistency
August 5, 2019, 15:17 (GMT)
Merge branch 'master' into functions
August 5, 2019, 14:35 (GMT)
remove unused function
August 5, 2019, 13:51 (GMT)
cleanup cpp type extension
August 5, 2019, 12:59 (GMT)
rename file
August 5, 2019, 11:43 (GMT)
rename multimap to multi_map
August 5, 2019, 11:13 (GMT)
Allow passing unlinked input handlers to graph generation
August 5, 2019, 11:07 (GMT)
fix compile error and warning on macos
August 5, 2019, 10:58 (GMT)
rename classes
August 5, 2019, 10:51 (GMT)
separate unlinked input grouper from inserter
August 5, 2019, 10:49 (GMT)
simple multivector data structure