Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 57 / 121

August 5, 2019, 10:10 (GMT)
join map.lookup and map.lookup_ref
August 5, 2019, 09:50 (GMT)
More vector math operations: Subtract, Cross Product, Reflect
August 5, 2019, 09:49 (GMT)
fix auto vectorization when function does not have certain bodies
August 5, 2019, 08:39 (GMT)
Merge branch 'master' into functions
August 2, 2019, 17:18 (GMT)
rename
August 2, 2019, 17:12 (GMT)
experiment with different ways to group unlinked inputs
August 2, 2019, 16:57 (GMT)
remember placeholder nodes after they are created
August 2, 2019, 16:51 (GMT)
vector.fill_indices
August 2, 2019, 15:42 (GMT)
easily create dot graph from vtree data graph builder
August 2, 2019, 15:42 (GMT)
don't create array ref from single value
August 2, 2019, 15:41 (GMT)
fix dot export after recent changes
August 2, 2019, 14:22 (GMT)
rename UnlinkedInputsHandler to InputInserter
August 2, 2019, 14:11 (GMT)
refactor how information about the node tree is stored
August 2, 2019, 12:10 (GMT)
improve file names
August 2, 2019, 12:07 (GMT)
unify mapping names
August 2, 2019, 12:00 (GMT)
move all tree mappings into folder
August 2, 2019, 11:43 (GMT)
execute action for new particles after explosion
August 2, 2019, 11:21 (GMT)
new rgba_b attribute type
August 2, 2019, 11:18 (GMT)
new float2 particle attribute type
August 2, 2019, 10:56 (GMT)
initial texture color access after collision
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021