Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 75 / 121

July 9, 2019, 11:24 (GMT)
simplify inserters
July 9, 2019, 10:55 (GMT)
initial process node interface
July 9, 2019, 10:29 (GMT)
fix variable names
July 9, 2019, 10:27 (GMT)
new node_frontend interface
July 9, 2019, 10:16 (GMT)
remove unnecessary includes
July 9, 2019, 10:13 (GMT)
move inserters to separate file
July 9, 2019, 10:02 (GMT)
move integrator to seprate file
July 9, 2019, 09:53 (GMT)
move step description to separate file
July 9, 2019, 09:44 (GMT)
move world state to separate file
July 9, 2019, 09:23 (GMT)
taking emitter velocity into account
July 9, 2019, 08:53 (GMT)
add ability to cache the world state to avoid stepping effects
July 9, 2019, 08:53 (GMT)
new map.add_override method
July 9, 2019, 07:58 (GMT)
remove Function from displace modifier (was only for testing)
July 9, 2019, 07:50 (GMT)
specify default inputs for some nodes
July 9, 2019, 07:49 (GMT)
add ability to specify default values for data sockets
July 9, 2019, 07:32 (GMT)
move possibly empty arrays to end of struct for msvc compatibility
July 8, 2019, 15:55 (GMT)
Merge branch 'master' into functions
July 8, 2019, 15:55 (GMT)
rename insert to add
July 8, 2019, 15:34 (GMT)
new compare function
July 8, 2019, 15:14 (GMT)
random number node should have float instead of int input
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021