Blender  Git "simulation-tree" branch commits.  Page: 85 / 121  June 30, 2019, 07:04 (GMT)  |  support printing timings in nanoseconds
   |  June 29, 2019, 14:19 (GMT)  |  cleanup
   |  June 29, 2019, 14:17 (GMT)  |  refactor high level simulation code
   |  June 29, 2019, 14:04 (GMT)  |  refactor simulation main entry point
   |  June 29, 2019, 13:56 (GMT)  |  remove unnecessary use of smart pointers
   |  June 29, 2019, 13:51 (GMT)  |  combine event and action
   |  June 29, 2019, 13:36 (GMT)  |  optimization for the case when particle indices are trivial
   |  June 29, 2019, 13:36 (GMT)  |  easy access of first and last element in array ref
   |  June 29, 2019, 13:11 (GMT)  |  implicitely convert SmallSetVector to ArrayRef
   |  June 29, 2019, 13:05 (GMT)  |  define attributes as part of particle type
   |  June 29, 2019, 12:14 (GMT)  |  more generic way to apply attribute offsets
   |  June 29, 2019, 11:48 (GMT)  |  cleanup: rename to attribute_offsets
   |  June 29, 2019, 11:44 (GMT)  |  separate integrator from simulation
   |  June 29, 2019, 11:08 (GMT)  |  bring back loop to simulate n events
   |  June 29, 2019, 10:53 (GMT)  |  temporarily unrolled event loop
   |  June 29, 2019, 10:29 (GMT)  |  integrate particles of entire block instead of a particle set
   |  June 28, 2019, 15:42 (GMT)  |  Merge branch 'master' into functions
   |  June 28, 2019, 15:41 (GMT)  |  initial experimental vector adaptor data structure
   |  June 28, 2019, 14:41 (GMT)  |  function to simulate a block
   |  June 28, 2019, 13:46 (GMT)  |  cleanup remove unused return parameter
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