Revision 748ada9 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 14, 2018, 20:04 (GMT) |
further constraint related crash fixes |
Revision 6868e0a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 14, 2018, 19:26 (GMT) |
crash fix attempts can still crash if you refracture a child object while its attached to others (constraints become invalid) |
Revision 6249feb by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 14, 2018, 17:41 (GMT) |
re-implementation of external constraints |
Revision d165104 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 13, 2018, 18:17 (GMT) |
external constraints load / refresh fix |
Revision c491b50 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 13, 2018, 17:19 (GMT) |
fix potential memory leak |
Revision 4eb44b8 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 13, 2018, 17:07 (GMT) |
another implementation attempt for external constraints |
Revision 97a677e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 12, 2018, 21:19 (GMT) |
first attempt of brickify fracture |
Revision 21f1922 by Brecht Van Lommel (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 12, 2018, 19:37 (GMT) |
Fix part of T53080: don't use current scene world for icon previews. This can be very slow if it contains a big texture, and it's not necessarily setup in a useful way anyway, and materials can be used in multiple scenes. |
Revision c3d5668 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 11, 2018, 09:58 (GMT) |
fix for "double rotation" in bind if both objects were rotated, rotations were added up unnecessarily. |
Revision 032b14a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 10, 2018, 22:50 (GMT) |
fractal boolean with regular alignment, animation bind tweaks |
Revision f29a691 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 9, 2018, 16:40 (GMT) |
inner material is part of presets now |
Revision f6abf9d by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 9, 2018, 15:25 (GMT) |
Fix (unreported) crash when duplicating a FileBrowser window in preview draw mode. We did not clear preview or smoothscroll timers pointers in copy code... |
Revision e5917d6 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 6, 2018, 14:37 (GMT) |
Fix missing group duplicated by hair in render Was happening when viewport visibility on the particle system is disabled. This became an issue after c45afcf, but the actual issue goes a bit deeper and the following aspects were involved: - Relations builder for particle system was ignoring particle system if it's visibility is not enabled for viewport. This is something what shouldn't have been done -- depsgraph relations are supposed to be the same no matter if it's viewport or render. - Relation builder was only dealing with duplication set to object, but was ignoring group duplication. This is NOT a regression since 2.79, but a regression since 2.79a-rc1. |
Revision ea82f4c by jens verwiebe (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 4, 2018, 21:21 (GMT) |
fix an ffmpeg qtrle crasher |
Revision bac2541 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 1, 2018, 14:56 (GMT) |
Fix T53686: VSE Render crash when zooming timeline. Epic fail from recent 'security' fixes (rBe04d7c49dca9). ;) To be backported to 2.79a! |
Revision 3e2909c by Brecht Van Lommel (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 31, 2018, 14:28 (GMT) |
Revision 1052497 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 31, 2018, 11:46 (GMT) |
Fix possible concurency issue in mesh normals computation. Failure in own code from last December, thanks @sergey for finding it. To be backported to 2.79a. |
Revision 567b4fa by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 30, 2018, 22:56 (GMT) |
Fix T52634: EditMesh Remove doubles could hang A single diagonal axis was used for sorting coordinates, the algorithm relied on users not having vertices axis aligned. Use BLI_kdtree to remove doubles instead. Overall speed varies, it's more predictable than the previous method. Some typical tests gave speedup of ~1.4x - 1.7x. |
Revision d7c7ce2 by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 30, 2018, 22:56 (GMT) |
BLI_kdtree: utility function to remove doubles |
Revision f5ef3a7 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 29, 2018, 19:51 (GMT) |
animation bind rotation fix, some dynamic mode fixes |
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