Revision acaa046 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Update source tgz builder script Was broken since splitting BKE_blender_version from BKE_blender. |
Revision d78a4b0 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49466: Stupid typo in logicbricks new copy code from rB776a8548f03a Moved that code forth and back a few times while creating rB776a8548f03a fix, ended up forgetting to update it correctly for function where it layed down in the end. Last-minute fixes are never a good thing... Now we already have real reason for 2.78 'a' release :( |
Revision 0972786 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Buildbot: Another attempt to have OSX builder fixed |
Revision 3bf9cbe by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix export image generated by export UV layout Was only happening with new dependency graph. The issue here is that scene's depsgraph layers will be 0 unless it was ever visible. Worked around by checking for 0 layer in the update_tagged of new depsgraph. This currently kind of following logic of visible_layers, but is weak. Committing so studio is unlocked here, will re-evaluate this layer. |
Revision 61ae5f1 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Buildbot: Temporary disable CUBIN compilation |
Revision 711421a by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Cycles: Move BVH constants to an own files, so they are easily re-usable |
Revision bd4185b by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Buildbot: Disable QuickTime for the time being Buildbot machine was updated to the new SDK which seems to have QTKit removed. For until we've installed older SDK or ported our code to a new AVFramework disabling QuickTime. |
Revision c1205fd by Ray molenkamp / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
[Windows/make.bat] Clean only after all parameters have been processed so the full path is known, and require a convenience target to be set. Also added a helpful error message if any of the required data is not available. |
Revision c9361c6 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Cycles: Cleanup file headers Some of the files were wrongly attributing code to some other organizations and in few places proper attribution was missing. This is mainly either a copy-paste error (when new file was created from an existing one and header wasn't updated) or due to some refactor which split non-original-BF code with purely BF code. Should solve some confusion around. |
Revision cb9d010 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix Scene datablocks being created with a real user while never having any real datablock user. Now using new system dedicated to that kind of cases, id_ensure_real_user(), instead. That way, usercount of Scenes is handled correctly at deletion time. Reported by @sergey over IRC, thanks. |
Revision d882d4e by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Buildbot: Attempt to use proper Clang for CUDA binaries |
Revision ff27b58 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49464: Data Transfer modifier slows down redraw of window. Never call function that might recompute a DM in an RNA itemf callback (or any UI-related func in general)! There was an XXX comment asking if this was OK - well, no, it was not. :P Could be ported back to some 2.78 flavour should we need it. |
Revision 483b4f0 by Julian Eisel / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix missing properties editor update when changing 3D View camera Actually two errors here: * Properties editor wasn't refreshing on (NC_SCENE | ND_RENDER_OPTIONS) notifiers * Was using notifier info bits wrongly, needs to send two separate notifiers Decided to remove ND_RENDER_OPTIONS rather than adding properties editor scene context refresh for it, this is more than a render option change. |
Revision bdbf608 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
OpenGL render: Skip GP passes if viewport has GP visibility disabled |
Revision b148eda by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 13, 2016, 21:22 (GMT) |
dynamic fracture, divide force by mass to get higher probability of secondary fractures |
Revision bf3bb95 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 13, 2016, 19:51 (GMT) |
added dynamic minimum shard size as option |
Revision eb45c12 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 13, 2016, 18:10 (GMT) |
dynamic fracture, fix for passive shards... dynamic cache was not used at all for it |
Revision 6276e3d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 12, 2016, 22:52 (GMT) |
dynamic fracture, added a third new constraint option "none" |
Revision 41481a1 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 12, 2016, 20:32 (GMT) |
dynamic frac fixes (better activation, ability to merge cluster count and group) |
Revision a3704e9 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 12, 2016, 15:25 (GMT) |
crash fixes for dynamic split, also attempt to get rotations correct with limit impact |
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