Blender Git Commits

Blender Git "temp-greasepencil-vfx" branch commits.

Page: 4 / 145

July 1, 2018, 09:00 (GMT)
Add annotation layer with the right name

When adding layers, the name of the layer is different for grease pencil object and annotation.
June 30, 2018, 18:16 (GMT)
Cleanup unused code
June 30, 2018, 17:39 (GMT)
Merge branch 'greasepencil-object' into temp-greasepencil-vfx
June 30, 2018, 17:38 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 30, 2018, 07:30 (GMT)
Merge branch 'greasepencil-object' into temp-greasepencil-vfx
June 30, 2018, 07:00 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 29, 2018, 18:42 (GMT)
Merge branch 'greasepencil-object' into temp-greasepencil-vfx
June 29, 2018, 18:41 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 29, 2018, 14:52 (GMT)
Annotations: Restore 3D View support for annotations (WIP)

Initial support for getting annotations to show up in the 3D
viewport again. WIP and slightly hacky, but it restores basic
working functionality so we can focus on polishing the "new" parts.

Ultimately, the way these callbacks are integrated into the
drawing loop will probably need to change. For example,
* Perhaps we might need a full overlay engine for this one case
(as for motionpaths), though that may also be overkill, and would
further split the code in different places.
* The draw order (relative to manipulators) needs review. It probably
should be below both sets of manipulators, not sandwiched between them.

Other notes:
* For this to work, we currently need to use the original (non-evaluated)
scene data, or else we don't get the newly drawn strokes, as the
scene->gpd stuff isn't copied by COW yet.
June 29, 2018, 14:52 (GMT)
Annotations Keymap: Restore D-RMB for eraser
June 29, 2018, 14:52 (GMT)
Cleanup: Remove redundant code + note some code issues to fix
June 29, 2018, 10:51 (GMT)
Set annotions drawing mode always on top

The annotations must be visible on top of any other object in the scene.
June 29, 2018, 10:33 (GMT)
Cleanup: Fix comments
June 29, 2018, 10:03 (GMT)
Initial implementation of Shader FX (effects).

Now, the FX are used only by grease pencil object, but the design is ready to be used for other object types.

These FXs replace the old VFX modifiers, that were removed during the first steps of the greasepencil-object merge review.
The new implementation is fully separated of modifiers and with its own management modules.

Differential Revision: https://developer.blender.org/D3513
June 29, 2018, 09:55 (GMT)
Clenaup: More compiler warnings
June 29, 2018, 09:48 (GMT)
Fix merge error
June 29, 2018, 09:42 (GMT)
Cleanup: Silence compiler warnings
June 29, 2018, 09:36 (GMT)
Cleanup: Reorder FX effects list and remove unused code
June 29, 2018, 09:10 (GMT)
Merge branch 'greasepencil-object' into temp-greasepencil-vfx
June 29, 2018, 09:04 (GMT)
Fix render type name error
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021