Revision bec3a00 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 09:15 (GMT) |
Annotations Fix: "Freehand" mode now works Was over-zealous when removing code from the drawing operator to remove all the non-essential additions here. Now annotations work in some of the 2D views: * Nodes/Image Editor are confirmed to work * Sequencer Preview needs further work * Movie Clip editor works |
June 28, 2018, 08:51 (GMT) |
Fix issues of z-depth and clean temp framebuffer |
June 28, 2018, 08:29 (GMT) |
Merge branch 'greasepencil-object' into temp-greasepencil-vfx |
Revision 3de4039 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 08:19 (GMT) |
Fix stabilizer cursor after annotations The cursor was drawn to wrong position after use annotations. |
Revision 398ce6d by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Cleanup: Change "Drawing Tools" panel to use the annotation tools, not old GP drawing operator This panel is going away soon, to be replaced by the active tools system. But in the meantime, we need to stop using this old panel as it will cause crashes when used. |
Revision 76f914d by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Fix: Errors in console when using annotations in viewport Was caused by a missing poll callback for a GP object panel |
Revision 894b3b1 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Annotations: Put in place basic building blocks for Annoations UI (WIP) This is still a rough draft, just restoring all the essential bits and pieces to have a workable system. |
Revision 979a881 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Cleanup: Remove unused stuff |
Revision f1470f8 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Cleanup: Move GP-Object specific UI panels to the appropriate file |
Revision 6b42183 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
3D Annotations: Restore ability to access annotations from the 3D view For now, the "gpencil" context properties work as follows: * If the active object is a GP Object, the GP data associated with that is returned * Otherwise, the Scene's GP data (i.e. annotations) are used We may need to revise this later. But in the meantime, I'm restoring this so that we have a quick way of figuring out what parts of the annotation tool workflow are currently broken. |
Revision 5609507 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
TODO: Note some struct members that should be moved to runtime data struct |
Revision f855bb5 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Annotations: Properly initialise annotation datablocks |
Revision 4726aa3 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Annotations: Repurpose an ancient/rarely-used flag to indicate that a GP datablock is used for annotations |
Revision 57ef71c by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Cleanup: Move comments to sit above the right structs |
Revision 6df2bed by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Annotations: First steps towards having working annotations again Copy-back (from 2.8) and split out "Annotations" drawing operator/rendering code from the "GP Object" versions of the same code. Notes: * All "annotation" related things are now in the annotate_*.c files, while "drawgpencil.c" and "gpencil_paint.c" are for the GP Object only now. This will simplify maintenance of the two different usecases, as the GP Object versions are significantly more complicated and filled with extra cruft. * The general "Grease Pencil" keymap (i.e. the one that allows DKEY+LMB-drag to draw) is now for annotation usage only. For GP Objects, you can add a blank GP Object, enter Draw Mode, and start drawing. Code Changes: * Removed all 2D drawing-code entrypoints from drawgpencil.c * Cleaned up most of the annotate_paint.c and annotate_draw.c code to remove stuff that annotations won't use (e.g. brushes, palettes, fancy line effects, etc.) As much as possible, these have been restored back to a pre 2.77 state - with the notable exception of per-layer Onion Skinning, for which the settings were removed already. |
Revision f3c4220 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:13 (GMT) |
Cleanup: Remove all mention of annotations from GP drawing operator |
June 28, 2018, 07:13 (GMT) |
Merge branch 'greasepencil-object' into temp-greasepencil-vfx |
Revision b41d293 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 28, 2018, 07:12 (GMT) |
Set again mix pass to DEPTH_LESS Using ALWAYS for this pass is wrong because when using several objects, only the less z-depth object is drawn. |
June 27, 2018, 20:56 (GMT) |
Fix error in previous merge I did a stupid error when merged the file. |
June 27, 2018, 20:46 (GMT) |
Merge branch 'greasepencil-object' into temp-greasepencil-vfx |
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