Blender Git Statistics -> Branches -> virtual-array-attributes
"Virtual-array-attributes" branch
Total commits : 91
Total committers : 1
First Commit : April 10, 2021
Latest Commit : April 17, 2021
Commits by Date
Date | Number of Commits | |
---|---|---|
April 17, 2021 | 5 | |
April 16, 2021 | 7 | |
April 15, 2021 | 13 | |
April 14, 2021 | 5 | |
April 13, 2021 | 16 | |
April 12, 2021 | 9 | |
April 11, 2021 | 10 | |
April 10, 2021 | 26 |
Committers
Author | Number of Commits |
---|---|
Jacques Lucke | 91 |
Popular Files
Filename | Total Edits |
---|---|
FN_generic_virtual_array.hh | 45 |
BLI_virtual_array.hh | 22 |
generic_virtual_array.cc | 18 |
BKE_attribute_access.hh | 12 |
attribute_access.cc | 10 |
BKE_geometry_set.hh | 9 |
node_geo_attribute_math.cc | 8 |
BLI_virtual_array_test.cc | 7 |
NOD_geometry_exec.hh | 7 |
node_geo_attribute_color_ramp.cc | 7 |
Latest commits
April 17, 2021, 12:49 (GMT) |
add missing include |
April 17, 2021, 12:47 (GMT) |
cleanup |
April 17, 2021, 12:24 (GMT) |
cleanup |
April 17, 2021, 12:23 (GMT) |
cleanup |
April 17, 2021, 11:53 (GMT) |
Merge branch 'master' into virtual-array-attributes |
April 16, 2021, 13:47 (GMT) |
Geometry Nodes: Use virtual arrays in internal attribute api (WIP). Differential Revision: https://developer.blender.org/D10994 |
April 16, 2021, 13:42 (GMT) |
check for empty attribute name |
April 16, 2021, 13:27 (GMT) |
cleanup |
April 16, 2021, 13:24 (GMT) |
cleanup |
April 16, 2021, 13:08 (GMT) |
fix |
April 16, 2021, 13:03 (GMT) |
rename apply to save |
April 16, 2021, 12:54 (GMT) |
Merge branch 'master' into virtual-array-attributes |
April 15, 2021, 15:12 (GMT) |
cleanup |
April 15, 2021, 15:04 (GMT) |
cleanups and fixes |
April 15, 2021, 14:45 (GMT) |
rename to get_internal_single |
April 15, 2021, 14:44 (GMT) |
rename to get_internal_span |
April 15, 2021, 14:41 (GMT) |
fix some bugs |
April 15, 2021, 14:12 (GMT) |
implement mutable converted virtual array |
April 15, 2021, 14:02 (GMT) |
better output attribute |
April 15, 2021, 13:39 (GMT) |
cleanup |
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