Revision ae57188 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 11, 2019, 15:21 (GMT) |
Merge branch 'master' into greasepencil-object |
July 11, 2019, 15:09 (GMT) |
USD: use a struct USDMeshData to group mesh data for USD export |
Revision 99560d9 by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) July 11, 2019, 14:44 (GMT) |
Disable debug extension on Windows Unfortunately, enabling XR_EXT_debug_utils crashes instance creation with the Windows Mixed Reality runtime. Maybe I'm doing something wrong, for now, just disable it. |
Revision b8a7b87 by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) July 11, 2019, 14:36 (GMT) |
General minor fixes and cleanup * Initialize all class member variables * Add version to runtime name printing * Separate functionality code from debug prints * Improve code structure using Doxygen groups * Make accessors const functions * Add (Doxygen) comments * Naming * Reorder functions |
Revision 5b7f49e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 11, 2019, 14:34 (GMT) |
comment in stringmap |
Revision 800a578 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 11, 2019, 14:30 (GMT) |
use StringMap everywhere |
July 11, 2019, 14:25 (GMT) |
USD Export: stop when user presses escape |
Revision 12149d8e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 11, 2019, 13:50 (GMT) |
initial string map |
July 11, 2019, 13:50 (GMT) |
Merge branch 'master' into blender-v2.80-release |
July 11, 2019, 13:44 (GMT) |
Fix T66604: Cycles bake crash on specific scene with volume The issue was caused by un-initialized local storage for volume intersection hits which are supposed to be stored in per-thread KernelGlobals. Fix is to make thread_shader() be the same as thread_render() in respect of KernelGlobals. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D5230 |
Revision 05d7424 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 11, 2019, 13:39 (GMT) |
cleanup action builders |
Revision d871960 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 11, 2019, 13:30 (GMT) |
pass build context instead of separate parameters |
Revision db6a45c by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 11, 2019, 13:21 (GMT) |
reorder functions |
July 11, 2019, 13:14 (GMT) |
HAIR TEST |
Revision e0a7c11 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 11, 2019, 13:14 (GMT) |
cleanup simple emitter builders |
July 11, 2019, 13:05 (GMT) |
Update timing information Timing information are now stored using the same system as visibility : Each node store information from his children |
July 11, 2019, 13:03 (GMT) |
Fix T66706: crash in viewport shading popover for workbench engine Differential Revision: https://developer.blender.org/D5226 |
July 11, 2019, 12:44 (GMT) |
Fix T66672: auto and manual texture space affected by modifiers It should be based on the mesh bounds before modifier stack evaluation, but some modifiers were causing it to be recomputed. The flag to disable texture space recomputation was not preserved through modifier evaluation. Differential Revision: https://developer.blender.org/D5225 |
Revision 32e435b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 11, 2019, 12:44 (GMT) |
simplify event inserters |
Revision 9f1c625 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 11, 2019, 12:29 (GMT) |
cleanup force node handling |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021