April 16, 2021, 08:12 (GMT) |
GPencil: Hide handles in stroke mode Note that this does not show the stroke selection for bezier strokes yet. This would likely have to be implemented in a new shader. |
April 16, 2021, 05:54 (GMT) |
Merge branch 'master' into temp-explicit-colors |
April 16, 2021, 05:43 (GMT) |
Merge branch 'temp-explicit-colors' of git.blender.org:blender into temp-explicit-colors |
April 16, 2021, 05:10 (GMT) |
Merge branch 'blender-v2.93-release' |
April 16, 2021, 05:10 (GMT) |
Merge branch 'blender-v2.93-release' |
April 16, 2021, 05:08 (GMT) |
Fix T65064: Keymaps items controlling dynamic enums fail to export Keymap UI and import/export could depend on the current context for dynamic enum's. Use STRUCT_NO_CONTEXT_WITHOUT_OWNER_ID for OperatorProperties. |
April 16, 2021, 05:04 (GMT) |
RNA: add STRUCT_NO_CONTEXT_WITHOUT_OWNER_ID flag This flag is needed so PointerRNA structs that aren't part of the current context can access enum values without inspecting the context. This is needed for keymap access, so the keymap UI and keymap export doesn't depend on the current context. |
April 16, 2021, 04:53 (GMT) |
Geometry Nodes Curves: Refactor curve data storage Each piece of data is now stored separately, not bunched up in a control point class. This should help improve performance and it's more aligned with the attribute approach. |
April 16, 2021, 02:20 (GMT) |
Merge branch 'blender-v2.93-release' |
April 16, 2021, 02:19 (GMT) |
Fix RNA enum item callbacks not checking for NULL context The NULL context is used to extract items for document generation. |
April 16, 2021, 02:15 (GMT) |
Merge branch 'blender-v2.93-release' |
April 16, 2021, 02:13 (GMT) |
Snap Gizmo: Minor optimization in detecting toggle inversion Do not compare the x and y values of the mouse to check inversion. Also remove "Lazy Initialization". |
April 16, 2021, 01:36 (GMT) |
USD Import: USDMeshReader fixes and comments. Removed unused variables, fixed bug where polygon geometry was being read twice, added comments. |
April 16, 2021, 01:23 (GMT) |
Fix various Blender 3.0 versioning issues This changes the following items: - package name is now `blender-3.0.0-git.09eb04c0a865-windows64` rather than `blender-3.00.0-git.09eb04c0a865-windows64` - Fix version resource for blender.exe not building - Data directories are now `3.0...` rather than `3.00....` - User prefs are now in: `c:UsersusersAppDataRoamingBlender FoundationBlender3.0` rather than: `c:UsersusersAppDataRoamingBlender FoundationBlender3.00` - Updating startup & preferences from previous release has a special exception for 3.0 to check for 3.93 and older. See T87532 Ref D10986 |
April 16, 2021, 00:36 (GMT) |
USD Import: declared const parameter. |
April 16, 2021, 00:31 (GMT) |
USD Import: USDMeshReader constructor fix. Now initializing the is_initial_load_ flag to true. |
Revision 89af2b0 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) April 16, 2021, 00:16 (GMT) |
EEVE: Lights: Implement simple culling scheme. This has the basis of clustered light culling but does not yet do it. The lights are only culled by frustum. Its the same as if there was only one Cell for the entire Viewport. |
Revision e945ca3 by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) April 16, 2021, 00:08 (GMT) |
Fix crash with "Current File" library and "Reload Scripts" When a (Python defined) UI-list type is unregistered, we have to make sure no list still references that type. We do the same for other such UI types. This didn't happen to be an issue before, since the list type was not accessed until the list was drawn again (which re-assigns the type). |
April 15, 2021, 23:47 (GMT) |
Sculpt Symmetrize: Fix missing updates with modifiers |
April 15, 2021, 23:39 (GMT) |
USD Import: update comments. Updated USDMaterialReader comments, now using C-style comments. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021