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November 15, 2020, 01:09 (GMT)
Geometry Nodes: Improve node group output modifier error

More than output for the modifier's node group is fine, because the
node group may be used in other situations, but the modifier will
not work if there is no geometry output socket.
November 15, 2020, 00:48 (GMT)
Reduce scope of wm_event_free_last.
November 15, 2020, 00:48 (GMT)
Cleanup: clang-format.
November 14, 2020, 21:55 (GMT)
Support inbetween mouse/tablet moves on macOS.

Coalescing on macOS overwrites a singular unprocessed mouse event. To
receive all mouse and tablet events coalescing is disabled.

Disabling coalescing for macOS disables coalescing for trackpad
gestures. Repeat trackpad events are unnecessary and found to
negatively impact performance thus are re-coalesced in Window Manager.
November 14, 2020, 20:17 (GMT)
Merge branch 'master' into geometry-nodes
November 14, 2020, 14:17 (GMT)
Merge branch 'master' into greasepencil-object
November 14, 2020, 13:22 (GMT)
Cleanup: comments, variables
November 14, 2020, 13:11 (GMT)
Cleanup: renames, comments.
November 14, 2020, 08:47 (GMT)
Merge branch 'master' into greasepencil-object
November 14, 2020, 07:40 (GMT)
Merge branch 'master' into soc-2020-io-performance
November 14, 2020, 06:52 (GMT)
XR: Support axis (vector2f) input actions
November 14, 2020, 06:50 (GMT)
XR: Improve raycast select in edit mode

Limit raycast test to selected objects.
November 14, 2020, 00:51 (GMT)
Empty Modifier: Fix build and put in the right order

Bypassing the macro that creates modifiers to allow the enum to be
referring to the Empty modifier, but the internal struct in the code to
be Nodes.

Also fix the name of the new created modifiers to be "Empty".

Fix was built with rBb458ea6b23381a9acb90dbbd73ced678e1d404c5.
November 14, 2020, 00:08 (GMT)
Add versioning so old files open the Asset Browser in "Current File" repository
November 14, 2020, 00:08 (GMT)
Fix mistake in a previous commit

Mistake in a8f610a7e5a9114f53.
November 13, 2020, 23:38 (GMT)
Give the Asset Browser a proper icon :)

Turns out @jendrzych already created an icon for the Asset Manager/Browser.
Revision f246a08 by Julian Eisel (asset-browser)
November 13, 2020, 23:28 (GMT)
Render asset previews on a separate thread on "Make Asset"

Object assets support this too now, plus the Asset Browser can dynamically
start showing the previews as they get finished. This makes for a quite nice
and interactive experience.
Revision a8f610a by Julian Eisel (asset-browser)
November 13, 2020, 23:09 (GMT)
Support dynamically showing local previews as they get finished

The local asset previews can be created on a separate thread now, and the Asset
Browser can start showing them as they get done.
November 13, 2020, 22:48 (GMT)
USDReaderCamera implementation.

Finished first pass of camera import. Added
support for orthographic cameras. Adjusting
camera rotation when converting from y-up
to z-up. USDXformableReader::read_matrix()
is now virtual.
November 13, 2020, 22:41 (GMT)
cleanup: move defaults to header file; renaming.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021