September 15, 2021, 09:33 (GMT) |
initial changes |
September 15, 2021, 09:16 (GMT) |
Sculpt dyntopo: fix missing bit from last commit * BM_mesh_bm_to_me now saves id layers by default. |
September 15, 2021, 08:41 (GMT) |
Sculpt dyntopo: Seperate enabling PBVH_BMESH from enabling DynTopo: * Created a new option to globally disabled DynTopo. * The DynTopo panel header now reads "Dynamic Mode", to hopefully signal that turning on PBVH_BMESH is a seperate step from enabling or disabling DynTopo itself. * The first checkbox in the panel is "DynTopo" so it should be clear enough (it's on by default, with multiple layers of file versioning checks). PBVH_BMesh's undo system: * CD_MESH_ID layers are now permanently saved once they are created (by default they are not). This fixed a *lot* of bugs: Before this the undo system had to save maps between mesh indices and mesh IDs on transitioning between sculpt and global undo steps. This was extremely error prone, and it simply wasn't possible to cover all of the corner cases * Note that there is still an odd bug where the first global undo push after a sculpt step gets ignored, I dunno what's up with this. * Dyntopo undo should be nearly (hopefully completely) bug-free after this commit. C++20 * Made a few small changes to get blender to compile with c++20. std::result_of was removed, had to replace a couple of usages of it with std::invoke_result. * I'm planning to do some design studies on rewriting sculpt into C++. * I strongly suspect we are going to need C++20'a new concepts feature if we move sculpt into C++. I'm planning to do some design studies on how that might work. |
September 15, 2021, 06:40 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
September 15, 2021, 06:22 (GMT) |
Merge branch 'temp-lineart-contained' into lineart-shadow |
September 15, 2021, 06:21 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
Revision eb747db by Michael Kowalski (temp-usd-latest-master, temp-usd-merge-master, universal-scene-description) September 15, 2021, 01:35 (GMT) |
USD Import: minor format fix |
September 14, 2021, 23:50 (GMT) |
Cleanup: Remove unused variable |
September 14, 2021, 23:47 (GMT) |
UI: Use right-arrow icon for sub menus |
September 14, 2021, 23:47 (GMT) |
UI: Match subpanels look with regular panels By having coloured headers and offset the background. TODO: Add margin to the bottom on the last subpanel. |
September 14, 2021, 22:24 (GMT) |
wip - reuse thumbnails when scaling |
September 14, 2021, 18:02 (GMT) |
Set handle type of outer handles of arc to Vector |
September 14, 2021, 16:18 (GMT) |
Removed redundancy in spline position calculations |
September 14, 2021, 15:01 (GMT) |
Cycles X: Cover string startswith/endswith with tests |
September 14, 2021, 15:01 (GMT) |
Cycles X: Switch startswith/endswith to string_view Currently no functional changes. Making this internal API flexible to be used for any string-like objects. The implementation is a bit lower-level than one would expect from the C++'s string_view. This is because the string_view implementation is coming from OIIO./ Differential Revision: https://developer.blender.org/D12483 |
September 14, 2021, 14:47 (GMT) |
Merge branch 'master' into asset-browser-snap-dragging |
September 14, 2021, 13:28 (GMT) |
Use box select as default tool in preview |
September 14, 2021, 13:28 (GMT) |
Add clear transform operators to preview, since it is only keymap change |
September 14, 2021, 13:28 (GMT) |
Fix incorrect origin range |
September 14, 2021, 13:26 (GMT) |
Fix incorrect initial origin value |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021