October 25, 2020, 21:59 (GMT) |
Sculpt: Implement plane deformation falloff for Grab The plane deformation falloff was introduced in the first version of the cloth brush, but due to the lack of all the new features and fixes in the solver it was causing a lot of artifacts for deformation brushes. In order to avoid that, the cloth brush was always using radial falloff for the grab brush. Now the plane falloff is properly implemented using the deformation constraints. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9320 |
October 25, 2020, 21:55 (GMT) |
Sculpt: Option to limit the action of line gestures to the segment This adds a tool property for sculpt line gesture tools (line and project) to limits its effect to the segment of the gesture instead of using the infinite line to bisect the mesh in two parts. To achieve that, the line gesture now has two extra side planes that can be enabled/disabled for getting the nodes from the PBVH and to test the vertices. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9307 |
October 25, 2020, 21:52 (GMT) |
Sculpt: Face Set Edit delete Geometry operation This adds an operation mode to the Face Set Edit tool which deletes the geometry of a Face Set by clicking on it. The operator also checks for the mesh having a single Face Set to avoid deleting the entire object by accident. This is also disabled for Multires to avoid modifying the limit surface without control (it is not an important limitation as base meshes for multires are usually final, but maybe it can be supported in the future). Reviewed By: sergey Differential Revision: https://developer.blender.org/D8938 |
October 25, 2020, 15:07 (GMT) |
Merge branch 'master' into cycles_procedural_api |
October 25, 2020, 15:01 (GMT) |
fix up ConvertNode before merge |
October 25, 2020, 11:31 (GMT) |
Fixed broken customdata interpolation in dyntopo collapse. Also added support for uvs to dyntopo gpu buffer building code. |
October 25, 2020, 08:37 (GMT) |
Added support for customdata interpolation to dyntopo. It seems fast enough for simple cases, I make no promises that it will be fast in crazy cases lots if there's lots of vgroup layers. Note I still need to interface properly with the sculpt colors code. |
October 25, 2020, 08:07 (GMT) |
Fix bugs in last commit. |
October 25, 2020, 07:32 (GMT) |
Refactored sculpt code to use a new type, SculptVertRef, that replaces much of the usage of integer indices. Meshes and grids simply store the index here, but bmesh stores a pointer to a BMVert. This greatly speeds up DynTopo by reducing the need to maintain flat pointer arrays in bmesh. To prevent the accidental casting of ScuptVertexRef to indices and vice versa SculptVertRef is defined as a struct: typedef struct {intptr_t i} SculptVertRef; There are also two functions to convert flat index indices to SculptVertRefs and back: ScultpVertRef BKE_pbvh_table_index_to_vertex(PBVH *pbvh, int index); int BKE_pbvh_vertex_index_to_table(PBVH *pbvh, SculptVertRef *ref); Note that these functions require the aforementioned maintanance of flat pointer arrays in bmesh, so make sure to call SCULPT_ensure_vertex_random_access(). |
October 25, 2020, 04:58 (GMT) |
UI Code Quality: Cleanup ui_but_update_from_old_block This commit contains some improvements to this function to make this function more purposeful and readable. - Split updating information of the old button to a new function. - Remove some 7 year old code disabled with `#if 0`. - Add comments explaining some of the less obvious aspects. Differential Revision: https://developer.blender.org/D9117 |
October 25, 2020, 04:32 (GMT) |
Cleanup: Use LISTBASE_FOREACH in curve code This is a followup to rBa308607a533, using the macro in a few places that were missed. |
October 25, 2020, 02:41 (GMT) |
Merge performance improvements from trimesh branch into this one. |
October 24, 2020, 23:03 (GMT) |
Submodule update |
October 24, 2020, 23:01 (GMT) |
Merge remote-tracking branch 'origin' into temp_bmesh_multires |
October 24, 2020, 23:01 (GMT) |
commit before merge |
October 24, 2020, 21:44 (GMT) |
Fix T81999, Boolean Exact+Self Difference fails. A cell with winding number > 1 for the second operand was incorrectly included in the output. |
October 24, 2020, 21:36 (GMT) |
Fix T81999, Boolean Exact+Self Difference fails. A cell with winding number > 1 for the second operand was incorrectly included in the output. |
October 24, 2020, 19:10 (GMT) |
Fix T81884, clamping with percent, addendum. The previous fix forgot the case where there is an intermediate edge and everything isn't in one plane. |
October 24, 2020, 18:44 (GMT) |
Fix T81884, clamping with percent, addendum. The previous fix forgot the case where there is an intermediate edge and everything isn't in one plane. Differential Revision: https://developer.blender.org/D9336 |
October 24, 2020, 18:42 (GMT) |
UI: Capitalization Corrections Approximately 141 changes of capitalization to conform to MLA title style. Differential Revision: https://developer.blender.org/D8392 Reviewed by Julian Eisel |
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Master Commits
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