September 29, 2020, 21:21 (GMT) |
UI: Remove second person in warning message This phrasing can feel like an accusation, and a simpler phrase gets across the idea just as well. |
September 29, 2020, 20:54 (GMT) |
Sculpt: Preserve Mesh visibility from edit mode using the Face Sets Before this change, when users switch from edit mode to sculpt mode, the entire mesh would be visible. Even if in the edit mesh mode part of it was set to invisible. With this change the visibility is preserved, by creating a separate face set for the visible and invisible parts of the mesh and setting their initial visibility. Implementation details: This adds a function to initialize a new Face Set datalayer taking the current mesh visibility into account which is stored in the ME_HIDE flag of the vertices. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8901 |
September 29, 2020, 20:48 (GMT) |
Sculpt: Line Project Gesture tool This tool projects all vertices to the right of the plane defined by the line gesture towards the plane. By doing this, this tool can create cuts and plane surfaces in the mesh without modifying the geometry or using boolean operations, so it is much faster than bisecting the mesh for cases where the geometry was going to be remeshed afterwards. Added as experimental as it does not have icon. Reviewed By: sergey, Severin Differential Revision: https://developer.blender.org/D9021 |
September 29, 2020, 20:45 (GMT) |
API Docs: Correct syntax for bpy.utils.register_class |
September 29, 2020, 19:50 (GMT) |
API Docs: Fix corrupted document of gpu.select.load_id The Python API document of gpu.select.load_id does not follow rst format. c.f. https://docs.blender.org/api/current/gpu.select.html This patch fixes it. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D8547 |
September 29, 2020, 19:50 (GMT) |
API docs: Fix sytax error for delaunay_2d_cd Alternative solution to https://developer.blender.org/D8546 |
September 29, 2020, 19:46 (GMT) |
Fix T81100: ccl::Node: ASan SEGV due to bad pointer `SOCKET_OFFSETOF` was added in the initial commit {rBec51175f1fd6c91d5} when `offsetof` [1] was not supported well enough. GCC and LLVM support it since C++17. Other two changes: type and size check can be done without creating an invalid address too. [1] https://cppreference.com/w/cpp/types/offsetof Reviewed By: campbellbarton, brecht Maniphest Tasks: T81100 Differential Revision: https://developer.blender.org/D9042 |
September 29, 2020, 19:07 (GMT) |
API Docs: Use raises field list syntax See https://www.sphinx-doc.org/en/master/usage/restructuredtext/domains.html#info-field-lists |
September 29, 2020, 17:13 (GMT) |
Cleanup: Fix typo in comments. |
September 29, 2020, 16:49 (GMT) |
Merge branch 'master' into soc-2020-io-performance |
September 29, 2020, 16:48 (GMT) |
Cleanup: Edit comments, remove unused headers. |
September 29, 2020, 16:48 (GMT) |
Remove the need to apply modifiers to use render properties. |
September 29, 2020, 16:48 (GMT) |
Cleanup: edit comments |
September 29, 2020, 16:47 (GMT) |
Rename curv_num to control_points |
September 29, 2020, 16:47 (GMT) |
Add more const default variables. |
September 29, 2020, 16:47 (GMT) |
Fix UI: don't edit frame numbers if animation is disabled. |
September 29, 2020, 16:47 (GMT) |
Use fputs instead of fprintf for non-formatted strings. |
September 29, 2020, 16:41 (GMT) |
remove Scene::update_procedurals in favor of using directly the ProceduralManager |
September 29, 2020, 15:08 (GMT) |
Fix unreported Eisenbug leading to a crash when reading a blend file. This took more than a day to fully investigate and understand, one of the reasons being that the probability of the issue to show up was extremely low, and subjected to very specific random factors. Root of the issue is that, in some very rare cases, a newly read ID might get the exact same memory address as the one it had when the blend file was saved. In that case, `BKE_workspace_active_set` would return immediately, since the pointer to the active workspace would remain unchanged. But that lead to having an unset NULL active layout pointer, which would crash when attempting to get e.g. the active screen. For the record, I ran into this when running a specific build (master with one flag added to the `LIB_ID_CREATE` ones, with value `1 << 3`), using a specific set of options (`--background --factory-startup -noaudio`), and passing the .blend file from T80090 as argument. |
September 29, 2020, 15:08 (GMT) |
Fix (unrepported) utterly broken logic in readfile for Workspaces. Remove the attempt to update the active layout pointers of each window from whithin `direct_link_workspace`. This piece of code was a nonsense for at least to critical reasons: * Do not, never, ever, access data from another datablock within the direct_link_... functions. Just don't. Don't try to be smart. * Since it was trying (and failing) to update the active layout of every window for every workspace, it was effectively setting those `act_layout` pointers to NULL (remapping can only ever happen once, trying to remap and already remapped new pointer is bound to fail in any case). Luckily (and funnily), this piece of code was actually harmless, since setting the active layout would be overridden/redone later, in `lib_link_windowmanager`, when updating their `workspace_hook` in `lib_link_workspace_instance_hook`. Note that the similar horror with `WorkSpaceDataRelation->parent` (which points at a window) is kept for now, because that one is needed. Hope to refactor it soon though. |
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Master Commits
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