Blender Git Commit Log

All Blender Git commits.

Page: 1268 / 8462

September 16, 2020, 08:39 (GMT)
Fix: create shallow copy of CustomData before writing

CustomData_blend_write_prepare might modify the `CustomData`
instance, making it invalid afterwards. It is not necessary to do this
in other cases explicitly, because when writing shallow copies of
ID data blocks are made.
September 16, 2020, 08:35 (GMT)
Fix T80825: UV Editor UV Grid

Regression introduced by D8234.
September 16, 2020, 06:39 (GMT)
Create MTLWriter object early, add methods for filename and file status.
September 16, 2020, 06:28 (GMT)
Cleanup: rename functions, use const, edit comments.
September 16, 2020, 06:16 (GMT)
Create IndexOffsets struct instead of array[3].

Make OBJ indices one-based in Writer, not in Object processor.
September 16, 2020, 06:03 (GMT)
Early return in a few places.

Fix two consecutive group name `g ...` lines by adding an `else`.
September 16, 2020, 05:58 (GMT)
Remove UNUSED macro from poly elements writers.
September 16, 2020, 05:56 (GMT)
Break MTLWriter::append_materials into two functions.

Silence unused lambda warning in release build.
September 16, 2020, 05:50 (GMT)
Log errors in fopen and fclose.
September 16, 2020, 05:43 (GMT)
CMake: Keep unconditional code together.
September 16, 2020, 05:42 (GMT)
Review update: Fix exporter UI issues:

Simplify frame correction logic.

Not reset bitflags checkbox.

Use INT_MIN, not -INT_MAX.

Simplify tool-tips.
September 16, 2020, 05:28 (GMT)
Cleanup: spelling
September 16, 2020, 05:17 (GMT)
Cleanup: use doxygen links to struct members
September 16, 2020, 00:02 (GMT)
Cleanup: DNA_fluid_types: Add DNA member name before enum declarations
September 16, 2020, 00:02 (GMT)
Fix building with tests enabled
Revision 17ccb40 by Hans Goudey (master)
September 15, 2020, 23:47 (GMT)
Bump file subversion after recent theme-related changes
Revision 675807e by Red Mser / Hans Goudey (master)
September 15, 2020, 23:42 (GMT)
UI: Add grid-related theme options

This commit makes grid theming more consistent and capable by adding
some new theme colors related to grid rendering.
- Add grid theme color for node editor. `UI_view2d_multi_grid_draw`
is called with TH_GRID instead of a shaded `TH_BACK`.
Also color-blend `TH_NODE_GROUP`.
- Make the movie clip editor's clip preview grid respect grid theme
color (`ED_region_grid_draw` uses color-blended `TH_GRID`).
- Add versioning code to allow fixing existing themes (the resulting
themes should visually look the same as before)

These changes did cause some inconsistencies in the movie clip editor,
even after adjusting the themes accordingly:
1. The alpha slider of the grid color affects the background and not
the grid lines themselves.
2. The grids used by graph and dopesheet mode could already be themed
in the past. Now that the clip preview's grid can also be themed,
two different modes share the same theme color.

Differential Revision: https://developer.blender.org/D8699
September 15, 2020, 23:40 (GMT)
GPUShader: Add meaningful debug names to builtin shaders

This makes the debugging easier.
September 15, 2020, 23:40 (GMT)
GPU: Add debug groups inside selection code

This makes the debugging easier.
September 15, 2020, 23:40 (GMT)
GPU: Add debug groups inside wm_draw.c

This makes the debugging easier
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021