October 27, 2021, 13:31 (GMT) |
Fix: typo in info message |
October 27, 2021, 13:29 (GMT) |
Fix: incorrect warning in Instances to Points node |
October 27, 2021, 13:26 (GMT) |
Geometry Nodes: change default raycast direction Raycasting downwards (e.g. onto some terrain) is more common than raycasting in the positive z direction. |
October 27, 2021, 13:24 (GMT) |
Fix building WITH_FLUID=OFF |
October 27, 2021, 13:24 (GMT) |
Fix sequencer selection toggle Sequence strips weren't being deselected while holding shift. |
October 27, 2021, 13:24 (GMT) |
WM: de-duplicate cursor motion checks for selection picking Replace local static mouse coordinate storage with a single function. also resolve inconsistencies. - Edit-mesh selection used equality check (ignoring `U.move_threshold`). - Motion to clear tooltips checked the value without scaling by the DPI. Also prevent the unlikely case of the previous motion check matching a different area by resetting the value when the active region changes. |
October 27, 2021, 13:24 (GMT) |
Sequencer: various preview selection improvements - Only cycle items when the cursor hasn't moved. This matches object-mode behavior, making it possible to tweak-drag the current selection without first cycling to the next sequence strip. Successive clicks will still cycle sequence strips. - For center selection, use a penalty for the active strip. - Use a temporary selection list to avoid moving the sequence strips out of the scene during selection (changing their order when added back). |
October 27, 2021, 13:23 (GMT) |
Nodes: fix menu when there is no node tree Previously, some submenus were empty. |
October 27, 2021, 13:14 (GMT) |
Fix warning after recent fluid modifier changes |
October 27, 2021, 12:56 (GMT) |
UI: Support dragging tree-view items Adds the needed bits to the UI tree-view API to support dragging tree-view items. This isn't used yet, but will be in the following commit for asset catalogs. There will probably be some further tweaks to the design at some point, for now this should work well enough for our use-cases. |
October 27, 2021, 12:56 (GMT) |
Asset Browser: Support dragging catalogs to move them in the hierarchy Uses the additions to the UI tree-view API from the previous commit to enable drag & drop of asset catalogs. The catalogs will be moved in the tree including children. A remaining issue is that a catalog with children will always be collapsed when dropping. I need to find a way to fix that in the tree-view API. There are a few improvements I can think of for the tree-item drag & drop support, but time for these is too short. These can be done as normal cleanups at some point. |
October 27, 2021, 12:56 (GMT) |
Cleanup: Add static assert for tree-view getter template These kind of static asserts for the base type of a template parameter are useful, and can avoid wrong API usage. |
October 27, 2021, 12:52 (GMT) |
Fix T92423: Blender freeze rendering animation with Mantaflow Mantaflow could steal tasks from dependency graph, which under certain conditions causes a recursive lock involving GIL. Isolate threading done in mantaflow when it is interfaced form the dependency graph. Isolation done from the modifier, since the deeper calls are branching out quite quickly. Differential Revision: https://developer.blender.org/D13011 |
October 27, 2021, 12:21 (GMT) |
Cycles: Scrambling distance for the PMJ sampler Adds scrambling distance to the PMJ sampler. This is based on the work by Mathieu Menuet in D12318 who created the original implementation for the Sobol sampler. Reviewed By: brecht Maniphest Tasks: T92181 Differential Revision: https://developer.blender.org/D12854 |
October 27, 2021, 12:05 (GMT) |
Cycles: Replace saturate with saturatef saturate is depricated in favour of __saturatef this replaces saturate with __saturatef on CUDA by createing a saturatef function which replaces all instances of saturate and are hooked up to the correct function on all platforms. Reviewed By: brecht Differential Revision: https://developer.blender.org/D13010 |
October 27, 2021, 11:32 (GMT) |
Merge branch 'master' into greasepencil-object |
October 27, 2021, 11:31 (GMT) |
Merge branch 'master' into asset-greasepencil |
October 27, 2021, 10:43 (GMT) |
Fix T92264: incorrect field inferencing when muting link between reroutes Previously, muted links were just ignored considered by field inferencing. Now muted links behave like normal links in the inferencing process. |
October 27, 2021, 10:36 (GMT) |
Fix T92241: curve radius and tilt swapped after resampling This only happened when the spline contained a single point. |
October 27, 2021, 10:29 (GMT) |
Fix T92328: crash during field inferencing when there is a link cycle The toposort did not handle link cycles which it should. |
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Master Commits
MiikaHweb | 2003-2021