June 3, 2020, 04:46 (GMT) |
Cleanup: minor changes to wm_homefile_read Move app_template assignment to the top of the function, this simplifies further changes. |
June 3, 2020, 04:37 (GMT) |
Fix T77289: Crash when typing negative numbers This was caused by an oversight in rB45dbc38a8b15. When the next operation character is found the offset is shifted in the original string. The remaining length has to be recalculated with that offset before shifting the remaining characters to make room for the ")". |
Revision 9ceb298 by over0219 (soc-2020-soft-body) June 3, 2020, 04:26 (GMT) |
still pretty buggy. The solver should be working, but lattice is too lousy to see. The interface between blender and solver needs work too, doesn't seem to reset as often as I think it should be? |
Revision 9ba5c8b by over0219 (soc-2020-soft-body) June 3, 2020, 00:53 (GMT) |
first commit. interfaced to very basic admmpd solver, but requires restart to begin sim as caching not working for velocity. lattice is simply a packed 5-tet cube around mesh. |
June 2, 2020, 22:21 (GMT) |
PyDoc: Fix warnings from out of bounds include statement |
June 2, 2020, 21:44 (GMT) |
Cleanup: GPUTexture: Remove uneeded bind |
June 2, 2020, 21:44 (GMT) |
DRW: Remove automatic bind locations and use hardcoded locations for textures This cleanup use the recent changes in shader interface to allow querying the binding location a texture should use. This should aleviate all issue we have with texture state change recompiling the shaders at drawtime. All binds are now treated like persistent binds and will stick until a new shading group bind a different shader. The only difference is that you can still change it with a new subgroup or same shader shgroup. Since unbinding can be heavy we only do it when using `--debug-gpu`. |
June 2, 2020, 21:44 (GMT) |
GPUShaderInterface: Fix out of bound reads |
June 2, 2020, 21:44 (GMT) |
GPU: Texture: Remove multibind tracking This is more of a limitation than it is a solution. |
June 2, 2020, 21:44 (GMT) |
GPUShader: Bind shader for interface creation This will fix the bindpoints not being set at interface creation |
June 2, 2020, 19:59 (GMT) |
Revert "UI: Fix T77173: Report Background Colors for 2.83 Release" This reverts commit 7fc0053c27e5e9ba3cc946898c7c11a8545f2777. |
June 2, 2020, 19:58 (GMT) |
Merge branch 'blender-v2.83-release' |
June 2, 2020, 19:42 (GMT) |
Fix T76196: Curve Display hides wires as soon as any part has faces [due to filling/extrude/etc] Caused by rB6da097136cf4. The file in the report has some parts of the curve object generate faces [due to success in filling] and some others dont [where filling isnt possible]. rB6da097136cf4 disabled the wires/curves drawing whenever any faces would be generated (but the only way to see all wires was to set the Fill Mode to None then). So now only skip the wires/curves drawing if we are _not_ in wireframe viewport shading and the object's viewport display options is above 'WIRE'. This is an alternative fix to D7594 (and I think the better alternative, thx @stevewarner suggesting this). Maniphest Tasks: T76196 Differential Revision: https://developer.blender.org/D7874 |
June 2, 2020, 19:04 (GMT) |
UI: Fix T77173: Report Background Colors for 2.83 Release This is a temporary solution for T77173 for the 2.83 release. D7203 provides a more long term solution for future releases. This adds theme colors for the three report backgrounds, setting them to the color used in 2.82. A separate commit in the addons repository will follow for changes to the bundled themes. Differential Revision: https://developer.blender.org/D7908 |
June 2, 2020, 18:52 (GMT) |
Fix T76776: Implement vertex_visibility_get for PBVH_GRIDS This was missing from when Face Sets were enabled in Multires, so it was always considering that all vertices in the grids are visible. This should also fix other unreported bugs. Reviewed By: sergey Maniphest Tasks: T76776 Differential Revision: https://developer.blender.org/D7809 |
June 2, 2020, 18:09 (GMT) |
Cleanup: Use const context for some UI templates - uiTemplateID: Straightforward, just const for the template and the functions it calls - uiTemplateCacheFile: Create a function in rna_ui.c because the generated RNA callback doesn't have const context. Differential Revision: https://developer.blender.org/D7895 |
June 2, 2020, 17:57 (GMT) |
Fix: Crash Edit Mode Selection RCS |
June 2, 2020, 17:48 (GMT) |
June 2, 2020, 17:48 (GMT) |
Merge branch 'blender-v2.83-release' |
June 2, 2020, 17:44 (GMT) |
Revert "Fix T63588: Cycles unnecessarily updates background importance sampling map" This reverts commit 33ce0cb5a1edea4b5aaa7d37f6ad74b3b35b95f8. Fix T77273: crash enabling portal lights. The optimization for background updates can be added back later for 2.90 and 2.83.1. |
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