June 2, 2020, 08:26 (GMT) |
Merge branch 'blender-v2.83-release' |
June 2, 2020, 08:21 (GMT) |
Fix T77192: Crash when opening bunny.blend file. New depsgraph code handling drivers was not checking for possible NULL rna_path, as done everywhere else in code... |
June 2, 2020, 08:12 (GMT) |
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve |
June 2, 2020, 08:06 (GMT) |
Merge branch 'blender-v2.83-release' |
June 2, 2020, 08:05 (GMT) |
Fix T72088: Missing header redraw when transform changes snap |
June 2, 2020, 07:49 (GMT) |
Preliminary geometry data exported, without any axes modification. Single object geometry data exporter: vertex, vertex normal, faces. Completed the todos in rB3c947bd5a6a2. Todo: Add object name. Export multiple objects in the same file. Verify it on other complex shapes. Texture coordinates. |
June 2, 2020, 06:24 (GMT) |
Merge branch 'blender-v2.83-release' |
June 2, 2020, 06:12 (GMT) |
Cleanup: code comments for mode switching Comment on mode switching cases that are supported, including the issue from recent regression T77217 which is easy to miss since it's not used in the default key-map. |
June 2, 2020, 06:08 (GMT) |
UI: rename Cycles point light Size to Radius, for consistency and clarity Differential Revision: https://developer.blender.org/D7888 |
June 2, 2020, 06:08 (GMT) |
Cycles: add missing light angle for distant lights in XML reading Contributed by howetuft. Differential Revision: https://developer.blender.org/D7891 |
June 2, 2020, 06:08 (GMT) |
Merge branch 'blender-v2.83-release' |
June 2, 2020, 05:27 (GMT) |
Cycles: Added shadow terminator offset parameter. A new user parameter can be used to shift the shadow terminator towards the light source. With it, one can hide some of the artifacts that appear on coarse meshes with smooth shading. Note that this technique is not engery conserving. This is based on the work by the Appleseed renderer team. Differential Revision: https://developer.blender.org/D7634 |
June 2, 2020, 04:27 (GMT) |
Fix build error in Cycles standalone without guarded allocator Solution suggested by howetuft. Differential Revision: https://developer.blender.org/D7892 |
June 2, 2020, 04:25 (GMT) |
Fix T77106: Cycles crash baking with AO shader node Differential Revision: https://developer.blender.org/D7890 |
June 2, 2020, 02:54 (GMT) |
Cycles: change perspective depth pass to be more standard Now it matches Eevee, OpenGL and other renderers. Panoramic camera depth passes are unchanged, and are still distance from the camera center. |
June 2, 2020, 02:54 (GMT) |
Fix NaN in Cycles environment texture importance sampling in some scenes Cause identified by Ray Molenkamp. |
June 2, 2020, 02:19 (GMT) |
Fix T77239: snap 3D cursor in edit-mode |
June 2, 2020, 02:12 (GMT) |
Cleanup: Remove Obsolete Current Frame Indicator Drawing Code This code was made obsolete by the changes to the animation editor scrubbing areas in D4654. Differential Revision: https://developer.blender.org/D7898 |
June 2, 2020, 00:50 (GMT) |
Fix snap3d crash (missing NULL check) |
June 1, 2020, 21:31 (GMT) |
cleanup |
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