March 20, 2019, 15:48 (GMT) |
Fix error in UI of empty image due to last commit |
March 20, 2019, 15:42 (GMT) |
Select Similar: use kdtree de-duplication Avoids redundant tree traversal when finding nearest. |
March 20, 2019, 15:42 (GMT) |
BLI_kdtree: add deduplicate function Function to remove exact duplicates from the tree before balancing. |
March 20, 2019, 15:40 (GMT) |
Fix missing free in recent kdtree changes |
March 20, 2019, 15:37 (GMT) |
Depsgraph: Fix cycle with rigid body and Weight Proximity The issue is a feedback loop with point cache reset operation. Solved by introducing extra node which ensures object's transformation is ready for simulator input. Allows to route relations without causing a fake dependency cycle now. |
March 20, 2019, 15:33 (GMT) |
Fix T58550 Dragged in images dont overlap properly This patch adds a new "Use Alpha" option on image empties to avoid ordering issue of reference images. If ordering is not important, "Use Alpha" can be enabled to provide transparency and alpha blending support. |
March 20, 2019, 14:18 (GMT) |
Fix T59449: Particle system creates error in rigid body Is a dependency cycle problem. Fix is similar to what is done in 024f5ba2bdb. |
March 20, 2019, 14:06 (GMT) |
UI: relocate rename menu item This was in between operator adjust/search. Also remove line accidentally added in last commit. |
March 20, 2019, 14:01 (GMT) |
Cleanup: style |
March 20, 2019, 13:57 (GMT) |
Fix T61759: Dynamic paint smudge crash The issue was caused by mesh needed for dynamic paint brush being stored in the modifier. That make it to be freed and set to NULL when running copy-on-write. Solved by moving the mesh to be stored in modifier's runtime data. |
March 20, 2019, 13:56 (GMT) |
UI: Accumulate name was being overridden in Sculpt Mode |
March 20, 2019, 13:53 (GMT) |
Modifiers: Never copy runtime data pointer |
March 20, 2019, 13:51 (GMT) |
March 20, 2019, 13:34 (GMT) |
Fix renaming the pose bone The name from the pose bone needs to be changed in pose mode. |
March 20, 2019, 13:21 (GMT) |
Fix T62711: Incorrect motion path update Reviewers: brecht Differential Revision: https://developer.blender.org/D4560 |
March 20, 2019, 13:19 (GMT) |
Fix T62770: Changing Constraint.mute does not update pose Missing dependency graph tag. Is only happening for scripts, since the interface is handling this from do_constraint_panels(). Fix is suggested by Edmund Kapusniak (@edmundmk), thanks! |
March 20, 2019, 13:14 (GMT) |
Cleanup: More C++ like nature for word split test While it looks more longer, but also contains more comments about what's going on. Surely, this function almost never breaks and investing time into maintaining its tests is not that important, but we should have a good, clean, understandable tests so they act as a nice example of how they are to be written. Especially important to show correct language usage, without old school macros magic. Doing this at a lunch breaks, so will be series of some updates in the area. |
March 20, 2019, 13:14 (GMT) |
UI: Change name Airbrush back to Accumulate 'Airbrush' didn't make sense for Sculpt mode. |
March 20, 2019, 13:09 (GMT) |
UI: Consistent naming and ordering of paint Symmetry and Options panels |
March 20, 2019, 13:00 (GMT) |
Fix T62248: Infinite Hotspot Size Crop Node When the area of the crop node is zero the hotspot margin becomes infinite. This makes the gizmo by default think the translate mode hotspot is everywhere. This fix will return a state if the INFINITY is detected so we can return the hotspot drawing. The cage2d gizmo is still not usable for sizes of 0 by 0 as now it won't draw anything. the issues of the gizmo should be re-designed so we can mitigate these limitations. But that is out of scope for this fix. Reviewed By: campbellbarton Maniphest Tasks: T62248 Differential Revision: https://developer.blender.org/D4516 |
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