Blender Git Commit Log

All Blender Git commits.

Page: 2794 / 8462

December 18, 2018, 23:28 (GMT)
Merge branch 'master' into blender2.8
December 18, 2018, 23:18 (GMT)
Cleanup: spelling
December 18, 2018, 23:18 (GMT)
Cleanup: use static struct for app-template state
Revision 61a816e by Antonioya (master)
December 18, 2018, 21:56 (GMT)
GP: Add calculation of center for transformation by stroke (WIP)
December 18, 2018, 21:56 (GMT)
GP: Improve z-depth for Blur FX

Instead to get an average value, use the lower value.

Still some issues when render.
December 18, 2018, 21:17 (GMT)
Mesh Batch Cache: Port loose_edges to batch request
December 18, 2018, 21:17 (GMT)
Edit Mode: Show loose edges if in draw type is wire
December 18, 2018, 21:17 (GMT)
Wireframe Overlay: Make use of colorTransform when transforming an object
December 18, 2018, 21:17 (GMT)
Mesh Batch Cache: Cleanup / Reorder function for more consistency
December 18, 2018, 20:39 (GMT)
Fix T58899: Eevee - Material Index missing from panel
December 18, 2018, 19:51 (GMT)
Workbench: Fix crash when sculpting with a multi material mesh
December 18, 2018, 19:51 (GMT)
Mesh Batch Cache: Port edge_detection to batch request

Also add proper support for mapped meshes (deformed by modifiers in edit
mode). So this fixes the shadows of workbench in edit mode.
December 18, 2018, 19:51 (GMT)
DRW: Cleanup / Renaming of mesh batch cache functions

THis is in order to avoid the jungle of names being different at each
step of the API.

Also removes some unused functions.
December 18, 2018, 19:51 (GMT)
Mesh Batch Cache: Port all_edges batch to batch request
December 18, 2018, 19:51 (GMT)
DRW: Fix flat object not being selectable in wireframe view

The problem was double. They were not selectable in wireframe view and
they would not display with the right color, thus always appearing
un-selected.
December 18, 2018, 19:33 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/editors/transform/transform_conversions.c
December 18, 2018, 19:27 (GMT)
Fix T59104: Snapping: Align rotation to target broken in edit mode.

This has been unbelievably painful to understand... And solution is only
partially good actually, we may even want a single axis for all the
islands in that case? But for now this is giving much better results
already, compared to the random crazyness it used to produce.
December 18, 2018, 19:18 (GMT)
Fix T58335: Grease Pencil Objects in Edit Mode have transform gizmos in wrong location

Original fix P874 with changes from @brecht
December 18, 2018, 18:48 (GMT)
Potential fix for sculpt mask diffuse color drawing update

The sculpt mask diffuse color is not working right now. But when it does it
should follow on the fix for the sculpt mask drawing update (e113b402bd57).
December 18, 2018, 18:36 (GMT)
Fix Sculpt mask enable/disable does not update drawing immediatelly

Reported as part of T59576.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021