Blender Git Commit Log

All Blender Git commits.

Page: 2861 / 8462

November 21, 2018, 11:41 (GMT)
Cycles: Cleanup, reduce indentation level
November 21, 2018, 11:06 (GMT)
I18N: tweak some UI labels and tips.
November 21, 2018, 11:05 (GMT)
I18N defaults: enable tooltip translation.

That is minimal change for now, we may want to fully enable i18n by
default...
November 21, 2018, 11:04 (GMT)
UI: small clean-up of I18N UI in userpref.

Mainly do not hide i18n options anymore, this is against our rules, just
disable them instead.
November 21, 2018, 10:33 (GMT)
Cycles: Cleanup, comments and dead code
November 21, 2018, 10:28 (GMT)
Cycles: Cleanup, CUDA code path is not possible inside AVX2
November 21, 2018, 09:52 (GMT)
GP: Change cursor for primitves
November 21, 2018, 08:03 (GMT)
GP: Remove Target Weight switch
November 21, 2018, 06:56 (GMT)
Fix uv-sculpt use w/ tool-system
November 21, 2018, 06:15 (GMT)
Gizmo: show dial handle for unconstrained extrude

Now only show an arrow when extrude was constrained on an axis.
November 21, 2018, 05:00 (GMT)
Gizmo: set operator options before execution

Avoid setting all operator options every redraw,
instead set them before invoking.
November 21, 2018, 04:35 (GMT)
Gizmo: run invoke_prepare even when the gizmo isn't modal

This is useful for setting up state for gizmos that run
operators too.
November 21, 2018, 02:07 (GMT)
Object: minor changes to jump-to API

- Always select the jump-to object, even if it's active.
- Remove check for invalid object data
(these cases will fail much earlier).
November 21, 2018, 02:04 (GMT)
Cleanup: add reveal_hidden arg to jump-to API calls

Jumping to data shouldn't necessarily change hidden status
or visible layers.
November 21, 2018, 01:58 (GMT)
Gizmo: workaround for extrude modifying normals for XYZ axis

This was done for the normal gizmo, but not the XYZ handles.
November 21, 2018, 01:58 (GMT)
Fix custom matrix orientation being written to scene
November 21, 2018, 01:58 (GMT)
Correct editbone root-select check

Mistake in recent commit.
November 21, 2018, 01:14 (GMT)
Gizmo: use Y-axis for armature extrude on normal

For bones it's useful to extrude a bone aligned to the existing bone.
November 21, 2018, 00:45 (GMT)
Gizmo: set the extrude transform constraint matrix
November 21, 2018, 00:33 (GMT)
UI: Horizontal/Vertical split options in Area menu.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021