Blender Git Commit Log

All Blender Git commits.

Page: 2927 / 8462

October 16, 2018, 10:55 (GMT)
Cycles: Texture Cache toggle is now properly updated.
October 16, 2018, 09:48 (GMT)
Event System: don't invoke operator that should only be executed

Problem was that the event was not `NULL` even though the `context` is `WM_OP_EXEC_*`.
I noticed this problem when dropping .blend files into Blender.
Instead of only executing `WM_OT_open_mainfile`, it was invoked (opening a file selector).

The `wm_operator_invoke`, which also executes operators, always invokes operators when `event != NULL`. So setting `event` to `NULL` tells `wm_operator_invoke` not to invoke but to execute the operator.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3799
October 16, 2018, 09:18 (GMT)
View 3D: fix image dropping in 3d view

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3798
October 16, 2018, 08:37 (GMT)
GP: Set Dopesheet layers in Top-Down order

The layers are Top-Down and the dopesheet must use the same order.
October 16, 2018, 08:23 (GMT)
GP: Fix Blur shift when add more samples

The image was moving in +X and +Y when added samples due round precission.
October 16, 2018, 06:45 (GMT)
Set Annotation list in Top-Down order

This makes consistent the orders of any grease pencil related list
October 16, 2018, 04:02 (GMT)
Fix crash in loose edge check
October 16, 2018, 02:18 (GMT)
Cleanup: headers
October 16, 2018, 02:12 (GMT)
Mesh: use mesh tessellation for face-map drawing

Also use batch instead of immediate mode.
October 15, 2018, 23:33 (GMT)
Cleanup: replace check for derivedFinal w/ mesh_eval
October 15, 2018, 22:13 (GMT)
Fix UI error in annotation tool
October 15, 2018, 22:01 (GMT)
Cleanup: redundant check for hidden edge
October 15, 2018, 21:52 (GMT)
Cleanup: redundant len() checks
October 15, 2018, 21:45 (GMT)
Mesh: replace derived-mesh with mesh API's for project paint
October 15, 2018, 16:54 (GMT)
Add popover for Annotations in topbar

Part of T57211
October 15, 2018, 14:04 (GMT)
Eevee: Fix Missing alpha when rendering with DOF

NOTE: There is a float imprecision near the focus plane
due to the current technique used for DOF. This makes the alpha channel
transparent on nearly in focus objects even when they should not.
This artifact should be fixed when the DOF will use scatter as gather for
low brightness areas.

Fix T57042 : Eevee does not render alpha when DOF is turned on
October 15, 2018, 14:04 (GMT)
Edit Mesh: Fix missing loop normal display
October 15, 2018, 12:54 (GMT)
Fix related to T55961: Glitch in selecting loose edges on some AMD drives.
October 15, 2018, 12:50 (GMT)
Edit Mesh: Add comments explaining weirdness in the code.
October 15, 2018, 11:53 (GMT)
Texture Paint: Don't create material if operation is cancelled

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3793
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021