October 2, 2018, 20:11 (GMT) |
Multi-Objects: TRANSFORM_OT_vertex_random This was listed under the armature task yet it is used for meshes too. Also make sure all the UI names are capitalized (normal > Normal). |
October 2, 2018, 19:54 (GMT) |
Multi-Objects: Select similar armature: SIMEDBONE_LAYER And final one as well. |
October 2, 2018, 19:47 (GMT) |
Multi-Objecs: Select similar armature: SIMEDBONE_PREFIX and SIMEDBONE_SUFFIX |
October 2, 2018, 19:46 (GMT) |
Multi-Objects: Select similar armature: SIMEDBONE_DIRECTION Also added epsilon into the mix. |
October 2, 2018, 19:46 (GMT) |
Multi-Objects: Select similar armature: SIMEDBONE_LENGTH Also added epsilon into the mix. |
October 2, 2018, 19:45 (GMT) |
Multi-Objects: Select similar armature initial commit This includes all the modes that don't need multi-object support: * SIMEDBONE_CHILDREN * SIMEDBONE_CHILDREN_IMMEDIATE * SIMEDBONE_SIBLINGS * SIMEDBONE_GROUP * SIMEDBONE_SHAPE Unlike the mesh select similar operator, in this case we take only the active bone in consideration, not all the selected ones. I decided not to change that, and keep this 2.79 behaviour. We could though if we want to. |
October 2, 2018, 17:39 (GMT) |
Multi-Objects: ARMATURE_OT_select_hierarchy |
October 2, 2018, 17:39 (GMT) |
Multi-Objects: ARMATURE_OT_select_less and ARMATURE_OT_select_more |
October 2, 2018, 17:39 (GMT) |
Fix for POSE_OT_select_mirror It was not taking duplicated objects into consideration, so the operator would only work if you had an off number of objects with the same armature. |
October 2, 2018, 17:39 (GMT) |
Multi-Objects: ARMATURE_OT_select_mirror |
October 2, 2018, 16:00 (GMT) |
Fix (unreported) memleak with legacy IKsolver. Looks like new depsgraph may initialize some IK trees, without ever executing them (which also frees them with legacy IKSolver code)... |
October 2, 2018, 15:51 (GMT) |
Addons: reactivate BVH and PLY format addons Reviewers: brecht Differential Revision: https://developer.blender.org/D3758 |
October 2, 2018, 12:14 (GMT) |
RNA ID: add accessors to original ID, and a boolean stating whether it is evaluated or original data-block. Since RNA depagraph API mostly returns evaluated data, it is mandatory to have access to original datablocks now... |
October 2, 2018, 12:14 (GMT) |
Depsgraph/RNA: add warning that all data from object instances iterator are COW data. It is crucial that scripts do not write, and even more importantly, do not store any references to those. Otherwise, that?s a rather straight path to crash. |
October 2, 2018, 10:23 (GMT) |
UI: Fix error in shading popover |
October 2, 2018, 10:02 (GMT) |
Merge branch 'cycles_texture_cache' of git.blender.org:blender into cycles_texture_cache |
October 2, 2018, 09:38 (GMT) |
Fix weight drawing in Edit Mode by using the Weight Paint shader. After rB3da46a8d8df2 the vertex color shader can't draw the raw weight data produced by DRW_cache_mesh_surface_weights_get. |
October 2, 2018, 09:11 (GMT) |
Keymap: disable alt-comma for origin only transform This is quite an obscure option only useful in rare cases, when enabled by accident it's confusing since single objects can't be transformed. Also, w/ 2.8x you don't see the option change in the header. |
October 2, 2018, 09:09 (GMT) |
GP: Redo blur z-depth fix The problem with previous fix was that only the original pixels were blurred, but the surrounding pixels no. |
October 2, 2018, 09:05 (GMT) |
Gizmo: scale xyz axis to 1.0 The normal and xyz no longer overlap so can be the same size. |
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