Revision e9d3c2e by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) August 29, 2018, 10:42 (GMT) |
Merge branch 'npr_tess' of https://github.com/DarkDefender/blender into soc-2018-npr |
Revision 7ef8404 by Sebastian Parborg (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) August 29, 2018, 10:29 (GMT) |
Always use get_facing function when possible |
Revision b1d1ea8 by Sebastian Parborg (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) August 29, 2018, 10:06 (GMT) |
Only check for FF/BB split on edges that are somewhat close to a zero crossing |
Revision 7b32c91 by Sebastian Parborg (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) August 29, 2018, 09:02 (GMT) |
Change how opti marks inco faces initially |
Revision 2f1f4b5 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) August 29, 2018, 08:54 (GMT) |
Cleanup code |
Revision dce768b by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) August 29, 2018, 08:39 (GMT) |
Rename all armature modifiers Now it's possible add several armature modifiers, so need rename all of them, not only first one. |
August 29, 2018, 08:38 (GMT) |
Cleanup: rename manipulator -> gizmo |
August 29, 2018, 08:38 (GMT) |
Missed last commit |
August 29, 2018, 08:31 (GMT) |
Icons: update to r62135 - Added icon for To Sphere - Added icon for Shear - Added icons for adding mesh objects - Added icon for Curve Draw - Add Curve Extrude to Cursor icon - Tweak Curve Draw icon - Simplified Hair Cut icon. Was hard to read - Tweaks to Hair Puff and Smooth icons - Added icon for Extrude Along Normals - Updated Extrude Individual icon to become clearer and more consistent with "Extrude Along Normals". Now it's easy to see the difference. - Rip Edge and Rip Region icon tweaks Note, many icons are regenerated in this commit which weren't intended to be changed, in some cases this looks to be caused by material color. Generating again doesn't modify so it shouldn't be changing every time in future. |
Revision 6bf998a by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) August 29, 2018, 08:18 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
August 29, 2018, 07:52 (GMT) |
New object type for hair systems. |
August 29, 2018, 06:26 (GMT) |
Tool System: only show select tool w/ paint mask |
August 29, 2018, 05:44 (GMT) |
UI: refactor particle panel/topbar logic Similar logic for panel & topbar, use same checks. |
August 29, 2018, 05:44 (GMT) |
UI: disable brush popover in particle mode This currently duplicates the same settings. |
August 29, 2018, 05:23 (GMT) |
UI: use icons for sculpt mode toolbar Re-order some enums so plus is always first. |
August 29, 2018, 05:09 (GMT) |
Tool System: add curve extrude |
August 29, 2018, 05:02 (GMT) |
Tool System: show radius for circle select |
August 29, 2018, 04:48 (GMT) |
August 29, 2018, 02:21 (GMT) |
Weight Paint: use black for unselected vertices Contrast for selected vertices mode wasn't very strong. |
August 29, 2018, 01:39 (GMT) |
UI: disable decorators when not used |
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