November 16, 2016, 16:53 (GMT) |
Blender 2.8: Added immVertex2s() and immAttrib2s() Just as mentioned in title. Need new functions for calls found in `transform.c` T49043 Reviewers: merwin Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D2358 |
November 16, 2016, 16:27 (GMT) |
Cycles: Rename Denoising DNA flags for clarity |
November 16, 2016, 16:27 (GMT) |
Cycles: Add options for NLM and collaborative filtering |
November 16, 2016, 16:27 (GMT) |
Cycles: Fix Collaborative CUDA WLR denoising |
November 16, 2016, 16:05 (GMT) |
Use tri-linear ("box") interpolation for OpenVDB grids rather than nearest point sampling. Cycles shading options contain a setting for tri-cubic sampling as well, but this is not supported in OpenVDB by default (only tri-quadratic). Cubic sampling appears a bit pointless anyway, compared to the ability to add actual geometric detail. |
November 16, 2016, 16:04 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 |
November 16, 2016, 15:52 (GMT) |
no need to use two cells for border of smoke domain |
November 16, 2016, 15:48 (GMT) |
Merge branch 'master' into asset-engine Conflicts: source/blender/blenkernel/BKE_library.h source/blender/blenkernel/intern/library_remap.c |
November 16, 2016, 15:36 (GMT) |
Merge branch 'master' into openvdb |
November 16, 2016, 14:59 (GMT) |
Cycles: Fix CUDA compilation with NLM |
November 16, 2016, 14:59 (GMT) |
Cycles: Move collaborative division into the kernel |
November 16, 2016, 14:59 (GMT) |
Cycles: Experimental collaborative denoising Right now tile borders are very visible, but that'll be fixed! |
November 16, 2016, 14:59 (GMT) |
Cycles: Implement SSE4.1-vectorized NLM weights |
November 16, 2016, 14:59 (GMT) |
Cycles: Fix kernel C++ files |
November 16, 2016, 14:59 (GMT) |
Cycles: Fix a compiler warning |
November 16, 2016, 14:59 (GMT) |
Cycles: Support denoising weighting adjustment |
November 16, 2016, 14:59 (GMT) |
Cycles: Allow to use the NLM-weighted first-order regression filtering |
November 16, 2016, 14:32 (GMT) |
November 16, 2016, 11:42 (GMT) |
Fix T50046: Segmentation fault due to out-of-range VertexGroup.weight() call. `get_vert_def_nr()` was not checking vert index in bmesh case (aka Edit mode). |
November 16, 2016, 11:25 (GMT) |
Remove unused vector icons it seems to me the icons are unused: - VICO_VIEW3D_VEC - VICO_EDIT_VEC - VICO_EDITMODE_VEC_DEHLT - VICO_EDITMODE_VEC_HLT - VICO_DISCLOSURE_TRI_RIGHT_VEC - VICO_DISCLOSURE_TRI_DOWN_VEC - VICO_MOVE_UP_VEC - VICO_MOVE_DOWN_VEC - VICO_X_VEC Since their code contains immediate mode GL calls and they seem to be unused i thought we could remove them. Reviewers: mont29 Reviewed By: mont29 Subscribers: merwin Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D2356 |
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