July 13, 2021, 21:59 (GMT) |
Transform: Identify more safely when the mesh is deform only Depending on the modifiers, geometry can be destructive which is not safe. |
July 13, 2021, 21:45 (GMT) |
Fix 2D curves always convert to mesh, regardless of fill mode |
July 13, 2021, 21:45 (GMT) |
Fix selection doesn't use evalauted mesh |
Revision c7a1eea by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 21:43 (GMT) |
Merge remote-tracking branch 'origin/soc-2021-porting-modifiers-to-nodes-remesh-blocks' into soc-2021-porting-modifiers-to-nodes-remesh-blocks # Conflicts: # source/blender/nodes/geometry/nodes/node_geo_remesh_blocks.cc |
Revision b191448 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 21:42 (GMT) |
- fixed a bug with mesh renderin points. |
July 13, 2021, 20:59 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
July 13, 2021, 20:34 (GMT) |
Compositor: Fix pixels being wrapped outside buffer area Not causing issues in current master because all buffer areas are at (0, 0) position and `Extend` is not used. But areas may be at any position in future developments and it will crash. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11784 |
July 13, 2021, 20:34 (GMT) |
Compositor: Full frame Translate node Adds full frame implementation to this node operation. No functional changes. |
July 13, 2021, 20:34 (GMT) |
Compositor: Full frame Render Layers node Adds full frame implementation to this node operations. No functional changes. 2.5x faster than tiled fallback on average. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11690 |
July 13, 2021, 20:32 (GMT) |
Compositor: Fix convert resolutions linking different socket datatypes Link sockets are always connected to inserted translate or scale operation `Color` sockets even when they have different data type. This causes crashes on full frame mode when operations read inputs with non expected datatypes. Because data type conversions need to be executed before, convert resolutions must ensure same datatypes are linked. |
Revision 0a75579 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 20:15 (GMT) |
Geometry Nodes: Remesh Blocks This patch adds a Remesh Blocks node (compared to Remesh Voxel) It internaly moves the remesh algorithm, used in all modes of the Remesh modifier except the Voxel mode to blender kernel and shares that code with the modifier. Differential Revision: https://developer.blender.org/D11905 |
Revision 80f6798 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 20:00 (GMT) |
- cleanup |
Revision 60c84d0 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 18:39 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-remesh-blocks # Conflicts: # source/blender/blenkernel/BKE_node.h |
July 13, 2021, 18:24 (GMT) |
GPencil: Function to duplicate strokes (WIP) |
July 13, 2021, 17:32 (GMT) |
GPencil: Add ToDo |
July 13, 2021, 17:29 (GMT) |
GPencil: Use generic poll |
July 13, 2021, 17:28 (GMT) |
GPencil: Very basic structure of Asset Import (WIP) This is the foundations for the new Import Datablock operator. |
July 13, 2021, 17:24 (GMT) |
Radius can now accept builtin attributes as well |
July 13, 2021, 17:22 (GMT) |
Array Brush: Fix EEVEE and modifier evaluation |
July 13, 2021, 16:48 (GMT) |
Cycles: make OptiX 7.3 the minimum required SDK version [WIP] This is will be done in the cycles-x branch, this is just a temporary patch so we can test it on the buildbot which assumes master. Differential Revision: https://developer.blender.org/D11868 |
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Master Commits
MiikaHweb | 2003-2021