Blender Git Commit Log

All Blender Git commits.

Page: 622 / 8462

May 24, 2021, 16:13 (GMT)
EEVEE: Material: Fix shader uuid to material type conversion
May 24, 2021, 16:12 (GMT)
DRW: Shader: Fix deferred compilation abortion

The case where a shader was queued but then requested as non deferred
was not handled correctly.
May 24, 2021, 15:53 (GMT)
add initial info for inputs and outputs
May 24, 2021, 15:30 (GMT)
Merge branch 'blender-v2.93-release'
May 24, 2021, 15:29 (GMT)
Fix T88478: Fallback to dolly not working when moving the camera in camera view

This fallback is an old hack.

It is difficult to have an orientation convention when several random
factors determine which one should be used.

In this case, to "fix" the problem, a new behavior had to be implemented.
Now the redo when moving the camera in `Camera View` has the default
orientation as `View`.
May 24, 2021, 15:22 (GMT)
show domain
May 24, 2021, 15:13 (GMT)
start creating correct sockets
May 24, 2021, 15:07 (GMT)
create nodes in new group
May 24, 2021, 14:57 (GMT)
fix showing menu items of wrong tree type
May 24, 2021, 14:50 (GMT)
support tab on attribute processor
May 24, 2021, 14:39 (GMT)
Fix (unreported): Automatic transform contraint not being disabled

It does not make sense to maintain automatic constraint selection when
you manually set the constraint.
May 24, 2021, 14:39 (GMT)
cleanup
May 24, 2021, 14:36 (GMT)
support creating attribute processor
May 24, 2021, 14:35 (GMT)
Cleanup: Rename transform enum items

Make them more descriptive.
May 24, 2021, 14:13 (GMT)
initial sockets on attribute processor
May 24, 2021, 14:07 (GMT)
reference group in attribute processor
May 24, 2021, 13:56 (GMT)
LineArt: Allow intersection in object selection mode.
May 24, 2021, 13:51 (GMT)
initial attribute processor geometry node
May 24, 2021, 13:39 (GMT)
GPencil: Fix minor stuff in obj_add
May 24, 2021, 13:37 (GMT)
add initial nodes to menu
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021